Fallout 4 has a huge number of settlements across the Commonwealth. This video looks at the pros, cons, and unique quirks for all of them, to determine which are best.
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Comment below your favourite settlement! #fallout #fallout4 #gaming
Music:
Tracks from Fallout 4
TIMESTAMPS
00:00:00 Intro
00:00:35 Coastal Cottage
00:01:51 Home Plate
00:03:15 Nu Cafe Ola
00:04:09 Boston Airport
00:05:21 Charlestown Condo
00:07:02 Murkwater Construction Site
00:08:09 Shroud Manor
00:09:43 Hangman’s Alley
00:10:46 Croup Manor
00:12:42 Oberland Station
00:13:26 Somerville Place
00:14:27 County Crossing
00:15:34 Noir Penthouse
00:17:03 Neon Flats
00:18:26 Tenpines Bluff
00:19:21 Greentop Nursery
00:20:15 Mechanist’s Lair
00:21:37 Outpost Zimonja
00:22:28 Jamaica Plane
00:23:52 National Park Visitor Center
00:25:18 Bunker Hill
00:27:32 Covenant
00:29:56 Nordhagen Beach
00:31:17 Echo Lake Lumber
00:32:47 Egret Tours Marina
00:34:43 Finch Farm
00:36:05 Taffington Boathouse
00:37:34 Kingsport Lighthouse
00:38:56 Sunshine Tidings Co-op
00:40:54 Warwick Homestead
00:42:50 Dalton Farm
00:44:13 Abernathy Farm
00:46:30 The Castle
00:48:54 Graygarden
00:51:12 The Slog
00:53:23 Sanctuary Hills
00:55:09 Starlight Drive In
00:56:43 Longfellow’s Cabin
00:58:18 Nuka World Red Rocket
00:59:50 Red Rocket
01:01:26 Spectacle Island
01:03:47 Vault 88
01:07:54 Conclusion
source
Wait, Vault 88 snaps lightning? I thought for sure that doesn't happen. It's one of the reasons I just grabbed a Bright Light mod and just used the basic light because it was the most affected to said mod and I simply got tired of fixing dark spots.
One thing I love about the Mechanist's Lair is the potential for it to be a hub for all your supply lines if you want to use robots for that and have them base at the lair. They don't need food, water, defenses, anything. Yeah, it is kind of a boring way to do it but it keeps all your provisioners in one spot effectively, attacks are generally rare and it is always good as a hub spot for that since making it into a proper settlement can be a bit of a pain.
1# Vault 111's Cryopod: PROS: Air conditioning, cozy, automatic doors , lovely view of your dead spouse.
Don't know too many people who underrate Abernathy Farm. In fact, many rate as the best settlement in the vanilla game because of its build height.
Gonna use this to send Marcy long to the worst one
I thought all the previous creation club content was added with next gen update for free, you still have to buy all the CC settlements/homes?
What mod are you using to make the game look so freaking good??
man every Fallout youtuber made this exact same video way back when fallout 4 came out
Croup Manor: If you place a floor tile in the corner of the lower roof, you can from there build to perfect dimensions all the way up, incorporating the building, including the taller floor above, in to the ground floors of a massive tower. Use warehouse or barn walls, to get the height right. No rug or pillar glitches required.
doesn't the vault 88 break the game
1:02:00 you can place down guns and scrap them and it makes the build limit go down
In the nuka world red rocket settlement, you can build robots to farm, as far as i know, they dont affect raider happiness! (did have a few issues with the raiders attacking the robots, but since they dont die, they just return to work when they wake up).
34:00 You know Iam something of a scientist myself 😅
Speaking of Appalachia are you going to do 76 content?
another settlement needs you're help, ill mark it on you're map
You can always just drop some weapons and store them, over and over until your settlement limit shows empty, if don't want to mod, or can't use commands cos on ps5, can make absolutely massive city at spectacle island, is pretty nuts dude
Jamaica Plain wayyyyyyyyyyyy too high imo. Outside of vanilla Coastal Cottage and Murkwater, every other base game settlement is far easier to build at and manage. It's also the game's biggest missed opportunity, as it should be a town the size of Sanctuary — complete with diner, church and town hall. Instead, here's one ruined building and a one-third of a street.
Bunker Hill is full of idiots — they have walls + turrets, yet go out to fight — and only have one farmer by default.
Covenant is as annoying. Either go against my morality and lose the settlement as a whole. Becomes useless with all the owned beds all the taken space and everything being "stolen" it would be cool since it's pre set up but unless I'm okay with their murder spree Its useless. Also Deezer is fine and all but buddy is better for me lol so much free stuff
This video makes me think that they should make a fallout version of the sims.
The only nice thing about coastal cottage is the proximity to the fish packing plant…but again, you could just fast travel to the plant instead of the cottage. Context: really, REALLY, nice source of aluminum.
Thanks for the video.
I installed hte scrap everything mod so I can put a better potential for settlement building and I have to say that despite trying several locations, there's no place like home. Sanctuary Hills remains as my permanent base of operations, keeping two companion lovers living there with me (I'm using a female "Nora" called Ryoko) and demolished my old house and created a gorgeous modern two story house with stylish furniture and amenities and the second floor, a full terraced bedroom with bathroom, hacking terminal, TV, fully functional decontamination shower, curtain draped and gigantic windows facing the Commonwealth. I've never been so proud of a home.
In town I built an arcade with Nukacade games, arcade machines, jukeboxes and slots, a small mini mall where all my high end shops are stationed, an infirmary with spare beds with functional doctor and pharmacy and, of course, the vault styled gym, which most my inhabitants spend the time exercising before grabbing a drink and heading to bed. I'm proud of my Sancturay Hills community. 💜💜🖤🖤
I don't consider Hangman's Alley as a settlement seeing that it's more of an outpost. Why we have that and Coastal Cottage instead of say West Everett Estate and even Quincy in the vanilla game is beyond me.
What about a ranking for all the settlement for Nuka world raiders? Is it possible to cover all settlements with 8 raider settlements?
Once turned feeder, all settlements become auto managed. I leave sanctuary in peace when I want to have some Handon management.
I have to disagree about home plate, whilst hangman’s alley is good to get early on having somewhere that’s customisable to your liking where you don’t have to worry about things going missing is a huge huge advantage and ends up paying for itself. Once you’ve set up base there you can begin funneling resources to hangman’s alley and set up supply chains. Plus all you have to do is a couple of quests for danse to get access to vertibird drops so if you’re on survival all you have to do is get picked up or dropped off at fens street sewer and then it’s a 10 second walk.
And for people saying no water pump in diamond city, if you have the vault dlc you can build water fountains where you can drink and fill bottles from. Using them you can also do it at two to three times the speed of a water pump.
When are you gonna make ranked new vegas weapons?
Building system sucks in this game. İ had to install Place Everywhere mod to properly repair building like the Croup manor. But now it looks pretty desent, 16 settlers live there
Skipping all CC stuff but otherwise neat!
Don't like vault 88 too weird
Somerville gets some extra points for all the times I barely made it back there with angry deathclaws chasing me
let's be honest Red Rocket down from sanctuary is pretty much everyone's home.
Not having a supply line for home plate is a crime
The thing I hate about covenant is the fact that you can’t scrap any of the beds like I’m trying to make a base but most of the space is taken up the god damn bunk beds
none, im not bitter, i'm disappointed.
I usually get Home Plate when I do a Survival play throughs for storage and for the Water fountain for a Purified Water source
Why do i feel like you missed some settlements?
Oberland Station
Why doni feel like there was a settlement in farharbor?
Like a crabberry bog or a swamp
Ill see if i can find it, its on the southern side of far harbor and dangerous.
I found vault 88 and the mechanists layer to be more boring than any of the smaller overworld settlements. Very claustrophobic.
Disliked for promoting creation club "content".
In Easy City Downs, by the main building, there is a interior location shed (not the one w/ destroyed robots). In that shed is a workbench, and you can make it a decent player home. You do have to clear raiders, so it's kinda inconvenient, but it's near Boston location might make up for it.
Sunshine Tidings sucks because the dead ghouls keep coming back.
I really to make my main home in the castle just because i enjoy living in my trade hub/merchant city
Why did you switch from cyberpunk to fallout 4 not shit talking just wondering?
1:02:41 remember Welcome mats exist 🙂
I use oberland station as my personal home, because of location, next to diamond city and starlight drive taffington boat house is great because it has bunker hill, starlight drive. Short walk to the river offers a great cityscape view
Great vídeo.. just wish i didn't catch that many spoilers.. anyway, thanks, great coverage