Against All Odds Update | World War Z: Aftermath



The Against All Odds update is available today, adding fresh content, including new “Jerusalem” and “New York” Horde Mode maps, 7 new mutators for Challenge Horde Mode, and a new melee weapon: the baton.
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Additionally, players have the freedom to play as any character in all PvE episodes for the first time. AI party members have also been improved and can now use heavy weapons when playing alongside you. Two new paid DLC packs are available today, as well: the Deadly Vice Weapon Skin Pack and Rat Packs Weapon Skins Bundle. Each DLC is available for $4.99 and contains four weapon skins, specially themed around these big cities.

Finally, World War Z: Aftermath players on PC, Xbox Series X|S, and Xbox One can unlock a bonus in-game weapon skin and exclusive collectible trinket when they register on PROS (Prism Ray Online Services). PROS is a new platform powering online services for select upcoming games from Saber Interactive and a variety of other game providers. To sign up, players can visit https://prismray.io.

Powered by the next generation of Saber’s dynamic Swarm Engine™, World War Z: Aftermath lets you play on your own with AI squadmates or in co-op for up to four players with full crossplay between PC and consoles. Take on hordes of ravenous zombies with all content from World War Z: Game of the Year Edition, including full episodes in New York, Moscow, Marseille, Jerusalem, and Tokyo, plus two new campaign episodes in Rome (including Vatican City) and the Kamchatka peninsula. Experience the heart-pounding immersion of Aftermath’s optional first-person mode, decimate the undead with a new melee system, and level up eight unique classes with distinct play styles and customizable loadouts.

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28 thoughts on “Against All Odds Update | World War Z: Aftermath”

  1. Please make a Jungle Horde map, and Times Square Horde map!
    🙏🏻

    Especially a Jungle with research facilities overgrown with vines and plants etc.
    That would be the BEST contrast to your other Horde maps I think!
    Add a new enemy type, maybe a crazy fat zombie that can block horde if you knock it down and kill it in a doorway.
    It will make horde fall over it or even block them in doors.

    And a new crazier weapon or gun with more creative effects.
    Maybe an electrical gun or something?

    I love that this game is getting support still.
    But the new Horde maps don't look like the right choice in location 😬
    It should be a cooler place for Horde Mode.

    Reply
  2. I am Surprised!… despite from all the little bugs and problem that the XL update bring, I am quite exiting of what more can saber bring to this WHOLESOME Game
    CHEERS for all the developers!!! 👏

    Reply
  3. What is taking up all the space? Why is it 20+ gigabytes? I don't mind, just curious.

    May we get a First person mode update? I would like to actually SEE through sights and also alter the fov of first person. It feels too zoomed in for first person. The base default fov is already at it's lowest. Think there needs to be two different FOV sliders. One for first person one for third person.

    Reply
  4. I was suprised about the characters being available on other campaign maps, I'm not really sure what to feel about that coz that might ruin the uniqueness of the game

    Reply

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