Aeldari vs Necrons, Warhammer 40k battle report



In this 2000 point game the dreaded Necrons take on a speedy Craftworld Eldar list. This one is supper close and goes down to the wire.

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25 thoughts on “Aeldari vs Necrons, Warhammer 40k battle report”

  1. I love seeing Eldar die, even beautifully painted ones like these!
    Winters rolls were insane this game but the last few turns of invuln saves from the Eldar kept them going and almost made up for it.

    You can take necron warriors in units of 10 still right? Feel like 2×10 and 1×20 is way better when you're tasking them with objective babysitting.
    Great bat rep as per usual Winters and another good guest.

    Finally, are we ever going to see my bois the Ad Mech ever again? It's been so long. I know they're gutter tier but you could match them up against another weaker army for a fun game. Seeing these two great armies with all their abilities and re-rolls makes me jealous.

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  2. At around 1:00:00, the technomancer would have gotten feel no pain saves against the precision shots, as he was leading a unit at the time. Mind you, he still might have died, but he would have gotten the fnp saves

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  3. actually, in most cases, you still get assassinate even if the opponent ressurects the character, no matter how they ressurect the character. Unless something specifically says otherwise.

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  4. AMAZING Eldar paint, but also that Eldar ruin terrain is smokin. I'm not a big fan of yellow as a color, but the yellows in both armies makes it feel like these two have been enemies since their earliest days during the War in Heaven. Really great stuff.

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  5. Feels kind of stupid to me that the neutral control point can clearly go on a side of the map that favors one team over the other. Rather a big downside of a map with such a big showpiece thing in the center. Good for the Eldar player, but still.

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