Active Time Battle Roguelike Deckbuilder! | Let's Try Brave's Rage



Get Brave’s Rage: https://store.steampowered.com/app/1124080/Active_DBG_Braves_Rage/

Brave’s Rage is a challenging roguelite deckbuilding game that features an ATB combat system. Players will have to think critically to build their decks and make strategic decisions in the nick of time. Create your dynamic duo from a total of 9 playable Braves and face 20 different challenge tiers!

The Let’s Try series is a way to preview / review games in order to get my first impressions through the first moments of gameplay.

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30 thoughts on “Active Time Battle Roguelike Deckbuilder! | Let's Try Brave's Rage”

  1. Hey Reto, I think Combo is 1 of the knight guy's passives and not a universal mechanic. That's why it doesn't work when you try to do it with other characters.

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  2. decided to buy this game after seeing the backstab, having a ton of fun throwing enemies in the air and making the archer shoot them, i like that you can swap between party members to set up combos

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  3. Probably wrong, but my guess on combo is that you can only combo the exact same cards. So short sword combos with short sword but not with shiv etc.
    But again, guessing as I didnt play it

    Reply
  4. Hey Retro, love your videos and as an avid roguelike/lite lover I wanted to say there's a roguelike you might like to try for another vid that I've seen called Portal Dungeon <3 Was doing some rogue browsing and it's already Very Positive and its Co-op. Keep doing your thing! Seeing you do videos on roguelikes makes me feel like your living my dream for me too haha

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  5. Is this a current build of the game? I played the Switch version for about 6 hours last night and the good mechanic didn’t function like that at all. I also didn’t get the message that displayed for you. It’s sole use was to heal at fountains and some event rewards.

    I like the game but feel the greatest flaw right now is that having extra characters is a detriment more than a boon. The essentially aren’t worth the extra damage sponge to have to split your focus on defense.

    I have a lot of the attacks memorized now, but a lot of them didn’t show a target or even explain they were going to cause damage. It’s fun but needs polish.

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  6. Beaten tier 0, but tier one is guarded by a royal swordsman who automatically counterattacks all of your hits while his ATB gauge is charging. I think you have to time his attack so that they only hit after he's already attacked and is moving back into position. Huge pain.

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