A New Heist Begins! – The Lamplighters League Part 22 – (XCOM-like 1930's Vibe)



Get The Lamplighters League here: https://play.paradoxinteractive.com/ChristopherOdd Recruit a team of misfits with unique abilities and unforgettable personalities, and chase the Banished Court.
Lamplighter’s Playthrough Playlist ► https://youtube.com/playlist?list=PLj_Goi54wf0cZ7VsCbnM6BL2M2wFNNgk_&si=XYyv6gTwllldUT9T
Lamplighter’s League Tutorials ► https://youtu.be/om7q8oXp3pU?si=ziTCkd5fAQ1GWUE1
👇🏻 Other Playthroughs You’ll Enjoy 👇🏻
https://odd.gg/domekeeper
https://odd.gg/intothebreach
https://odd.gg/xcom2
https://odd.gg/tlou2
https://odd.gg/tlou
https://odd.gg/witcher3

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Hi! My name is Christopher Odd and I’ve been playing video games on the internet for a few years. I really enjoy a variety of games but generally lean towards games with a unique and engaging story (Bioshock, The Witcher, Cyberpunk 2077, The Last of Us etc), strategy/roguelike games (XCOM 2 War of the Chosen, Darkest Dungeon, etc), and RPGs (Dark Souls, Elden Ring, Dragon Age, etc). Of course, I am always looking for great indie games too!

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29 thoughts on “A New Heist Begins! – The Lamplighters League Part 22 – (XCOM-like 1930's Vibe)”

  1. Awesome another episode of lamp lighters… It looks better than Aliens, even though I was totally sold on Aliens being game of the year! So what's your honest opinion on the two?

    Reply
  2. You keep not noticing that Purnima also has something to say, probably because the coloring of the icon above her is similar to the background behind it. Let the woman speak!

    Reply
  3. Great wind is best on Eddie an you need to have someone with the card that inspires whole team 15% hit an crit when inspired an Eddie inspired with great wind it easy to get 6 plus ap turns if you have sage card on him too

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  4. I think a big part of why Eddie seems so strong is that you've been putting a lot more resources into him than the others. Every time you buff him up he seems stronger so you bring him out more and buff him up more in a cycle. Hopefully now that he's maxed the other characters get more resources.

    Reply
  5. Finished the game yesterday, haven't used dynamite once either. The stress bombs have been useful on the other hand, especially with celestine and the alexandrite. Chaining stress breaks and mesmerises.

    Edit: having seen it work now, maybe should have tried it xD

    Reply
  6. Damn there’s like no intel rewards on the map, that’s either unlucky RNG and/or the game is just super stingy with intel. I feel like they could maybe buff that just a tiny bit, but then again this is the highest difficulty so I couldn’t say if this is an issue at regular difficulty levels.

    Reply
  7. 16:26. Classic X-Com! Unlucky misses on a 90% chance to hit will always be more memorable than lucky hits on a 90% chance to miss, especially as few will ever attempt the latter, leading to overrepresentation of the unfavourable outliers.

    Reply
  8. Why dont you walk scary chick into electrified pools to keep her shock buff constant. That way every time she fires she will shock and do more damage. And the more people she shocks the more damage her ult does. And she can also get into the middle use her ult and then go invis. Or invis in, got nuclear and then bail.

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  9. 23:22. Dynamite is tough to use in turn based mode because of the 1-turn delay. However, if you throw it before combat commences, it explodes immediately. It’s decent for initiating a fight, when you’re out of real-time takedowns and still have a cluster of enemies in front of you (as it knocks them down and does more damage than frag grenades).

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  10. they canged the difficulty in the last patch i think, after the first heist where Chris is, in my game everything jumped from 2-3* difficulty to 4.5-5* immediately and after the 2nd heist mission the difficulty jumped 5 red skull and 2 purple (which is around 7*) buy here he is still offered 2* missions 53:37 and i think a lot of people complained and they changed it because that was the hardest part in my playthrough immediately after the first heist, this looks much much easier now

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