The release of Half-Life in 1998 changed the future of video games. This genre defining masterpiece continued on with multiple sequels, however, as we all know, during the development of the story of a game, other ideas and suggestions are left behind.
In this video, I explore Mathoms From The Lambda Files. A collection of two unknown stories developed by Marc Laidlaw. This blog post gives us an insight into just how different Half-Life could have been if these alternate ideas were suggested to the Half-Life team, and we look into how much of an impact it would have left on the future titles.
Timestamps
00:00 Introduction
01:56 Marc Laidlaw & Valve
03:32 Mathoms from the Lambda Files
05:10 File 1: “Finale”
13:36 File 2: “Nihilanth”
23:37 Legacy
26:09 Closing Thoughts
Mathoms From The Lambda Files
https://www.marclaidlaw.com/mathoms-lambda-files-c-1998/
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Half-Life & Portal Lore Playlist: https://www.youtube.com/watch?v=drXYpVL-D7c&list=PLjvOQGoAx2sOvAtJ-RBi77uNUKUz9abRx
Standard Sources
Game Manuals
Half-Life Series Playthrough Research
Portal Series Playthrough Research
Half-Life 2: Raising the Bar
Half-Life 2: Raising the Bar (Uncorrected Proof)
Half-Life: Alyx Playthrough
Portal/ Half-Life Fandom
Old Valve Forums
Marc Laidlaw’s Twitter
Marc Laidlaw Website
Breengrub Twitter
Reddit AMA (w/ HL: Alyx Developers)
Portal 2
Aperture Desk Job
AUDIO USED
Half-life 2 OST: Broken Symmetry
Half-Life 2 OST: Escape Array
Black Mesa OST: Catalyst
Half-Life 2 OST: Lab Practicum
Half-Life: Alyx OST: Severed from the Vortessence
Black Mesa OST: Xen
Half-Life 2 OST: Triage At Dawn
#HalfLife #Lore #Mathoms
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