Time to check out some brand new Palworld Gameplay courtesy of the indie world expo. We get a couple of noteworthy scenes in this new short trailer and I discuss my thoughts
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Credits:
Avatar: Bisloba
End Screen Music: Coromon Ice Mountain Theme
https://www.youtube.com/watch?v=QDjO_LETmaw
Composer: https://www.youtube.com/c/DaviVasc
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-Jim Hamilton
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#palworld #monstertaming #pokemon #craftopia #sandbox #gamingnews #indiegames
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I was not expecting monster hunter like experience 1:41 I want the game more now
You know Bakugan?
Since Craftophia is on Xbox, I hope this also comes to Xbox.
Cringe? I almost choke on my water cause that shit was hilarious 🤣
I dont care if some monsters are ripoffs from pokemon. few different dots on it and I am fine with that. As long as game itself will be fun.
Just eish we hade close range weapons too like i wanna use a sword or something not just a gone or a bow…
When the first trailer released I was like haha sure pokemon with guns whatever, but it's looking clean now ngl
As far as monster taming games go, this one is THE game I can't wait for 😀 it's great to see more, and it all looks fantastic! If the gameplay feel is going to be in any way like an Ark, but with mons instead of dinos, I'm 150% in!
Idk why but the way the combat gameplay was shown, it made me think of Horizon Zero Dawn meets Pokemon. And I find that extremely cool.
Can’t wait, This game looks really fun!
I think some of the monsters look out of place in the game world. Like the monster at 1:41 it looks too cartoonish compared to the realistic lighting and background. It reminds me of when people mod GTA and put cartoon characters in that world.
This game has come such a long way. Watch the first trailer then look back at this. It looks night and day. This game has made a lot of improvements:
– UI is a lot cleaner and has smooth animations. Looks amazing.
– Capture Mechanics look to be improved. Crouching is done and Pals have question marks noting they notice you.
– Enemies have health bars and levels which is what I asked for. I didn't want to mow down enemies, and Boss fights look structued.
– Telegraphs are amazing and super awesome, it really helps blend in the Action elements well with a better sense of difficulty and clarity to combat.
– The ability to use Pals while still attacking, sort of like MHST2.
– Unique interactions using the "X" button show off a lot of combined attacks or abilities.
– Environments are much more varied.
– Pals building is a simpler function it seems.
– That sweet Dodge is going to be critical for helping the Combat flow nicely.
– EXP can be gained from various tasks streamlining progression and adding more value to other objectives.
I'd say overall a massively impressive jump from what we thought would be pretty pale to be honest.
I'm hoping they really get Civilizations right and NPC interactions for Missions and Character Creation right.
Their biggest challenge is going to be scaling difficulty for mutltiplayer interactions. Maybe they won't, who knows.
that one is 95% lucario lol
ALREADY KICK GAMEFREAKS TO THE GARBAGE kkkk 20 years make pkemon and still bad dveoloped, doing in 2022 what mario 64 made in the 2000s
the cartoonyness, then theres a frickin gun, is a lil too jarring for me
Since discovering new monster taming games outside Pokémon and the original monster rancher. This is easily my most anticipated game. It looks hilarious and awesome. Just throw a bunch of awesome stuff together and just let it be fun. Love it. I really like how the guns look and feel, enjoying the monster designs and real time battles. Show me an awesome crafting system and I will probably break my no pre-order rule.
have they said anything about platforms, consoles etc? i doubt this will get a last gen release …..
Pokemon with GUNS
(ive been waiting for an action RPG monster catcher forever, not sure why ppl dont make em)
We need a release dateeee !!!
wantttttttttttttttttttttttttt
I'm uncertain if I will play palworld or not. If I can replace the gun sound effects with something else or specialize in a non gun projectile than maybe. Gun sound effects usually give me a headache and playing on mute isn't as fun. I'm also not fond of FPS precision requirements, but if there's a way to make that a bit easier with targeting and such that may work for me. I understand the git gud attitude, but I don't have the time or energy for that any more. I do love a lot of the creature designs so far so it is tempting.
The premise looks promising, but did they have to go with these realistic firearms? It just seems completely out of place with the overall colors and tone of the rest of the environment and creatures on screen.
It's look neat. Some people are complaining for nothing. Guns is a option. Also being evil/being cruel is a option too. Anyway I don't care guns are realistic or not. Some of y'all want Pokèmon Gun anyway 😅.
The way the gameplay looks on the action side gives me Astral Chain vibes since you can fight alongside partner monsters, ride said partner monsters, shoot enemy monsters alongside partner monsters, etc… but with a pokemon-like twist! I'm hella sold.
Hope it gets a console release looks fun
I really hope this game is gonna be good because honestly I was ready to buy it after the first trailer because I always wanted a game like this; an open world game with Capturable creatures that allows you to use them for more then just two things. Rune Factory got close to this but Palworld fits the disturbingly specific niche I've made in my head.
Unrelated note I feel like the Anubis was designed specifically to Markipliers taste and I don't know how to feel about that…
I must admit the animations on creatures look realy nice and polished.
Hey Ed when will coromon arrive on mobile. Thx