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As the Devil, command your minions to defeat the greedy adventurers! Explore over a hundred unique followers, sixty diverse monsters, and discover various battle strategies. Enjoy the convenience of one-click auto battles!
The Let’s Try series is a way to preview / review games in order to get my first impressions through the first moments of gameplay.
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#EndgameOfDevil #Part15
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Good series
Firstn't
Shadowball Part2: electric boogaloo
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Why didn’t dark Crystal gets lots of attack when it says it gets a permanent one attack when minions cool down goes down to zero
I had the most trouble with level 17. Failed that one countless times bit 18 through 20 weren't terrible.
This fun, why fun? No idea, but fun.
Nice build.
Wonder if a crappy unit build would be possible.
Shadowball machine gun V2
Wow, that was a pretty dope run with basically the three shadow ball relics in a row. One other good relic for the dolls is the mana infusion (like 40% chance of +1 permanent damage on CD), for ramping.
I haven't really managed to make a good doll build in the later levels because it relies fairly heavily on getting the good relics, and by the time you have access to the relics, you probably have moved on from the dolls. That and the adventurers that counter actually counter pretty hard…
9 dolls x ~40 damage each… Angel boss was in a big hurry to die.
Keep making this series. It's a great game and these short videos are really nice as I don't need to keep track of what happened last time i watched.
I’d love to see a Werewolf build as there seems to be a number of relics for it, but I suspect the rarity of the unit’ll hold it back from really poppinh
I think if you could pull it off. A werewolf build would be pretty fun to see. As well as a sun shard and sun core build.
Satisfy the algorithm
I’m loving these videos! I’ve been watching daily. Keep up the great work!
I'd be sad to see the series go letting you know in the form of a comment down below
A little bit of overkill today.
So mud monster and demon hands are both “bad” cards. Demon hands requires a second card to become even semi-close to the power of similar cards, and then is only melee and doesnt scale. Mud monster doesnt get +1 attack permanently each time its near heroes, instead it gets the bonus to attack only for that particular round that it in near Those heroes. Both should more or less never be taken if you have any other choice. Similarly the rot smith is pretty dang bad, it gives only a +1 to a creature, and then only slowly, and does so while taking up a valuable slot uselessly.
Excellent work with the Possessed dolls. I can imagine the adventurers going into the treasury only to see a dollhouse and the dolls suddenly start guarding it dealing tons of damage. Can you please make a werewolf build, but with one and only one werewolf? Make him like the Boss of that treasury
I think there is a legendary that gives extra shadow ball damage
sheeeeesh shadow ball…
Man I love the videos and I just beat lvl16 with murloc swarm and one source of calamity generation it was so funny I did not think it would work XD keep the videos coming!!!
5 mins in and you've already won XD
If u ever play endless it could be a great opportunity to go for a sun shard build they go very hard in there
I'm currently trying to get the level 20, no rings, no re-roll, no remove achievement… it's basically; did you get the perfect build with self-scaling minions? NO? try again