Astra Militarum Vs Tyranids! | 10th Edition Battle Report | Warhammer 40,000



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37 thoughts on “Astra Militarum Vs Tyranids! | 10th Edition Battle Report | Warhammer 40,000”

  1. One thing worth noting Mordian. Blast is worked out when targets are selected so if some models are killed before the Blast gets there, it's irrelevant. They still get the shots as calculated when selected.

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  2. I certainly do appreciate the crotch cam. The gun line didn't win, but that produced a very thematic, fun to watch game. It felt like I was watching a proper wargame. Big guns defending a central position against a more numerous, assault force. Almost Napoleonic.

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  3. Great battle report I love how you guys are so chill about things. Two notes, please get some monsters in that tyranid list a haruspex/ maleceptor or some venoms would be fantastic and for Tom your born soldiers rule dosent work in overwatch its only in your turn.

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  4. Right after the vulture died, you wouldn't have been able to shoot the guards in combat. The target has to be a monster or vehicle. A monster or vehicle can fire into its own or out of combat (against anything) plus you can target a monster or vehicle that is in combat from outside but not other units. Its under big guns never tire rule. So Tom could have still tied up the spawning bug until melee that is 😅

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  5. I wanted to cry when I seen that tyranid list. A man after my heart. I also have a double tervigon list with 120 gaunts. It's great to see some one else that sticks to the tyranid hoard style

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  6. "Then, if you have any other rules that need to be resolved in the command phase, you do so now before progressing to the battle shock step". In other words shadow in the warp is done BEFORE battle shock. Of course this timing means can't use auto pass battleshock stratagem to pass shadow test so squad that fails shadow is battleshocked for sure.

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