SAS: Anti-Terror Force (PC) – Most Cursed Tactical Shooter |Longplay – Walkthrough| No Commentary



Welcome to my – Longplay – Walkthrough – Gameplay – video of SAS: Anti-Terror Force on PC – Windows with no commentary.

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SAS: Anti-Terror Force is an action, first person, tactical shooter. Developed by Atomic Planet Entertainment Limited and published by Davilex Games B.V. in 2005. The game is also known as GSG9 Anti-Terror Force, GIGN Anti-Terror Force or Operation Sandstorm, depending on the part of the world it came out in. For some reason the game was also ported to Playstation 2. The premise involves the player going through different special operations as one of the soldiers of the special forces.

NoirStation Rating: – 1 Out Of 5 – One of the most horrible pieces of interactive media I have played. I did not expect such a low quality going into this. I don’t even know how to describe my experience. Everything that can go wrong with a video game this title manages to achieve. I would be more forgiving if this was somebody’s first project, but by the time Atomic Planet Entertainment Limited made this game, they were already a team of seasoned game developers. It would be really interesting to hear more about the development process for this game.

Video Chapters:
Training Grounds – 00:00:00
Mission 1 – 00:07:35
Mission 2 – 00:11:02
Mission 3 – 00:22:36
Mission 4 – 00:34:12
Mission 5 – 00:42:39

This video is recorded, played in my style, and edited by me. Longplay is made as fluid as possible without any deaths, unnecessary menus, loading screens, stumbling around or other non-essential things to a walkthrough. Review and description is written by me as well. All gaming videos on my channel are my original content which I create myself.

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7 thoughts on “SAS: Anti-Terror Force (PC) – Most Cursed Tactical Shooter |Longplay – Walkthrough| No Commentary”

  1. To support the channel leave a like and share this video. Subscribe for more content.

    For details and short review read the description. Thank you for watching this walkthrough! 😉👊

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  2. I find games like these fascinating because I just want to know what the story was behind them getting made. Clearly a shoe-string budget, developers either super green (students?) or really uncaring, clearly destined to go straight in the bargain bin — was there enough money to be made in that to turn a profit? Contract some devs to make a game quick and cheap and somehow turn a profit in accidental/ignorant purchases? Because no-one was recommending this game to their friends ha

    funny to think this came out two years after Rainbow Six 3..

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  3. Was able to finish the training and first mission without help but already the second mission annoyed me hell out of me

    Game is well optimized though, don´t have any stutters unlike other budget games

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