1.0 Bullet Heaven With An Absurd Amount Of Content! – Army of Ruin [Full Release]



Wreak havoc on countless foes with mighty weapons and deadly spells! Enhance your skills and face even greater dangers! Army of Ruin is an auto-shooter where you become the Bullet Hell.

Get Army of Ruin on Steam: https://store.steampowered.com/app/1918040/Army_of_Ruin/
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Outro Music: Braincooler โ€“ Mega Man X Chill Penguin Stage Remix By Rozovian โ€“ https://ocremix.org/remix/OCR01916

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27 thoughts on “1.0 Bullet Heaven With An Absurd Amount Of Content! – Army of Ruin [Full Release]”

  1. One would look a horse in the mouth to examine its teeth, which can tell you how old it is and how well it's been cared for. If someone gives you a horse, it would be rude for you to check its quality in front of them.

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  2. I still have this installed and haven't played it past launch. I may come back to it, but, a favorite meme comfort game, Craftopia just got a "Seamless World" update where, apparently, it's not just jumping from map to map and I want to see how much of a trainwreck it is. (or if it's actually better for the matter ?)

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  3. This game is actually pretty fun, I remember doing 100% achievement on this before the update.
    It has a lot of systems (Features as they are called) like boosting stats by picking the same element 2 times (basically comboing Trinkets), alternative characters…
    The dev team also listened to a lot of the feedback regarding UI, game speed, controls.
    Btw, the Forest boss is a Summoner, so she stays at range and summons those plant monsters to attack, which is why she backs away when you get into melee range.

    If anyone is wondering whether to buy or not, I'd say give it a go, it's a good quality bullet heaven for sure.

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  4. I recently have gone through the same thing with the drowsiness when playing Halls of Torment. And was thinking the same thing with the art style just making my sleepy no matter how much fun I am having.

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  5. What makes this game hard for you to look at? Do all the textures and graphics just blend into each other too much? Or general colorfulness? I'm curious. Also would like to hear if you have any ideas on what'd have to change to make it easier for you. Not like I'm the dev of this game, just good food for thought.

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  6. Wow how odd, just from the splash art, the characters in this game look like they were absolutely based off the characters from Dungeon Defenders… I wonder if that's actually the case or it's a coincidence

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  7. Pretty sure in all Bullet hell/heaven games luck almost always affects item drops (attract, freeze, bomb etc.)

    Sometimes it does maybe affect how much stuff the boss chests drop, but usually itโ€™s just item drops

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  8. The gains over the last months of EA were pretty immense—though it also very much became a more complex, intentional sort of game where the benefits of knowing interactions and systems skyrocketed.

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  9. I think the phrase "don't look a gift horse in the mouth" probably relates to being suspicious of a gift unnecessarily. It most likely stems from how rude it would be to be presented with a horse but instead of accepting it, you instead start inspecting it for something wrong, like having bad teeth (in the mouth). The action displays a lack of trust and indicates you do not trust the person who just gave you this gift (the horse), which is likely very expensive (horses are rather expensive, and were more so historically).

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