This video is just a bit of an information dump to point out some things that I think it is worth knowing about before you jump into battle when the update drops. The update will be released for everyone who owns the game on the 27th of February!
Special thanks to Hooded Horse and Eridanus for giving me early access to this update!
See you in the dark!
0:00 – Intro
00:42 – Jamming
03:42 – PD Considerations
05:20 – 100mm and Plasma
08:38 – Mines
11:20 – Containers (Decoys, Mine Containers, Rocket Containers)
15:33 – Rockets
17:38 – Sensors
20:35 – Bulk Freighter Layout differences
21:50 – Bulk Freighter fitout considerations
23:50 – Broadside basics
source
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Very nice!
(it took longer than 10-15 minutes)
Phosphor is tryna become the next big neb youtuber 👍🏿
is the update pacific time?
"this shouldnt take more than 10-15 minutes" :V
Lmao! No problem with having a phros video run long!
Can’t wait for the time when I’ll be watching you playing campaign in this game. It’s a very promising game with huge potential.
What I took away from this video is that they've added the equivelent of the Great Toyota War of Northern Chad to the game.
Can't wait for 12 barrel Heavy Cruisers!
The wait is finally over ! I can’t wait to try it out
Wait, what if I comms jam an OSP ship that's inside of a "friendly" minefield?
Shouldn't take longer than 10-15 checks timestamp 27 minutes you say, I'm in
how much reliable is the anti radiation missile? i mean, if I see missiles coming I could easily turn the jam off and send those missile bananas
Also thanks for the video, I learned a lot!
First thing I'm doing once I get my hands on the update is seeing how fast I can make the Bulk Freighters roll.
21:45 And always remember: it's not the size of the ship that matters, it's how you use it.
Short and stubby ship are still perfectly usable.
( ͡° ͜ʖ ͡°)
As a “shelter main”(that’s probably the first time you’ll be hearing that) who loves missiles and specifically DDGs I already hate the new PDS. Gone are the days when my missiles can out-speed defenders and auroras
4:34 no doubt the primary reason why 20mm PDC ammo was changed from 500 rounds/point to 2000 rounds/point. OSP players are gonna need it.
2:50 there's a trick to negate prog time. Set your HoJ missiles to defensive. They'll also automatically launch to the jammer. This can be wasteful though
So, all of this commentary is in the scope of the multiplayer scene, yes? How healthy is the multiplayer experience?
I have found that around 1000 flak rounds is more than enough to feed a couple bastions for the duration of a fight. Make sure you combine them with pavises or grazers if you can afford them, though, as they don't do too well on their own.
Is there going to be a campaign experience?