A video demonstrating visual, sound, and AI updates I’ve done on Angel of Death. I’ve also made tons of under-the-hood changes, improvements, and tweaks for better gameplay and performance. I’ll be releasing the Prologue mission (the first proper playable campaign mission… not just a tutorial like the previous demo) hopefully sometime within the next few months.
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This would be very cool in vr. Sitting in front of the screen, pushing buttons with your own hands
Can you make This available on mobile?
I can't wait for a mainstream news outlet to use footage from this game accidentally.
Resembles arcade video games
I love it! I have a suggestion can you make the ragdolls more realistic?
Project Gunship VR! This seems really cool. Oh and reading the description explains the description, this looks awesome! Excited for demo 2!
Amazing progress man! played the demo and had a blast, cant wait to see how the development goes on!
very cool, AC130 killstreak the game
there are no words to describe how fucking pumped for this game ive been
LETS FUCKING GO BABY WERE BACK IN BUISNESS
I feel like the voicelines for reloading and such are a bit too "gamey" / exaggerated, take a look at the game Gunner Heat PC and how they do their voicelines. Look for the video "Calm vs. Panicked voices – Gunner, HEAT, PC"; it demonstrates the game's voicelines well and makes it very immersive. Also specifying which weapon is reloading/dry/ready would be good
bro went right to work second screen was on
This is quite impressive stuff! I'm looking forwards to checking this out for myself at some point, you said it was originally in VR?
do we get to play as the good guys too? i dont like games that force me to play as the bad guys.
"It never gets old" "Nope"
Never underestimate the production power of a lone, motivated individual.
While this is technically impressive I am… not very interested, personally, in playing what appears to be a war crime simulator.
I NEED THIS GAMEEEEEEE
Jesus christ dude
Tip: try instead of making despawn the corpse of the enemy make it look like a transition, make that the body becomes more dark because he's losing th body heat, make him despawn when he's totally black, and also make particles of flesh in air that slowly disappears when you shoot a high caliber on human bodies. Maybe this helps you with optimization.
will this still be a VR game shown in the old footage? or both or unkown?