.912 Experimental Branch Updates!!! | HumanitZ (20 Aug 24)



#HumanitZ #IndieDev #SteamEarlyAccess #Survival #ZombieGame #Gamescom2024

We made some changes based off of player feedback during the .912 Experimental Branch of HumanitZ. Come check them out!

HumanitZ will be available at Gamescom at the Indie.io booth, come say hello to Yozza, the Lead Developer of HumanitZ! Play the demo, chat it up and enjoy!

Link to @BroAldrich’s fan-made video: https://www.youtube.com/watch?v=WOHAHv586vM

HumanitZ Official Discord: https://discord.com/invite/GKAyNdJ2Fh
HumanitZ X (Twitter): https://twitter.com/humanitzgame
HumanitZ Steam Store Page: https://store.steampowered.com/app/1766060/HumanitZ/

— Watch live at https://www.twitch.tv/derachnaphobic

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7 thoughts on “.912 Experimental Branch Updates!!! | HumanitZ (20 Aug 24)”

  1. Might be that I'm imagining things but loot settings seem way more fun now.
    I play on low/scarce which makes high risk poi pretty unrewarding since the loot containers share the low/scarce setting.
    In the experimental version bandit camps have good loot while the houses around are empty, it feels great and immersive.
    If you guys really did that you are on point

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  2. Thank you Dera for the shoutouts! 🙏 I'm here to help out the community whenever I can! Always excited to tune in with cool and new updates of HumanitZ in your livestreams 🫡

    Reply

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