Dead Space was a remake done right.
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Re4 is a forever masterpiece, QTEs only add to the game, not take away from it. Absolutely nitpicky. God.
ya the person who wrote this knows very little about video games ps5,xbox series x and s and Switch are current gen and not next gen also quick time events where not new when re 4 came out qte goes as far back as 83 with Dragon Lair
Tf mafia definitive has no replay ability lmfao
There’s nothing wrong with QTE’s!!
Uh, don't forget the Wii's motion controls to Metroid Prime with their re-release paired with Corruption.
As someone who played Links Awakening when it was released I can say the best change in the remake was no longer being limited to just the A and B buttons
Hey I actually like the QTEs in the original Resident Evil 4.
I would argue that, in terms on control scheme, Metroid Prime on Switch is actually inferior to it's earlier release on the Wii. If you think about how the Wii's controller works, it marries perfectly with Metroid FPS gameplay. You can LITERALLY aim your arm canon just by moving the nunchuck. Sure, the Switch may have given the game better graphics but I'd say that the Wii Metroid Prime Trilogy is the definitive way to play.
I really love the changes they made for RE4R plus the fact that even for most "QTEs" that are in the game you can opt to go the hold instead of button mash route is fantastic. I wasn't a big fan of the breakable knife when I heard that it'll be a thing, but with the option to upgrade it for more durability it really isn't as bad as I thought it would be. Also parrying is amazing too. I still fail every now and then because I don't get a prompt to evade an enemy's attack, so I try to parry only to realize that I can do neither, but it's also very manageable and without the QTEs but instead real combat it makes you feel much more of a badass when you beat Krauser.
I remember half life on PS2 I would pay to be able to the fan remake on my series x
The Wife and I were put off watching Julle's videos do to being over the top, constantly monologging over every point, long winded methaphors and not keeping to the point.
We are very glad this had been dialled back down to a level on par with the other WhatCulture cast.
I'm a little surprised that Replicant 1.22 isn’t on here. If anyone played Gestalt back in 2010 like me, then you know that combat sucked. Taking the gameplay from Automata changed the game. Add in all the lines are now voiced. That makes it a whole new game.
And on Resident Evil 4, you could just have said Ashley. She is great now! Never thought I’d say that.
Now if only Capcom would remake the DMC PS2 trilogy and fix the second game.
Timestamps!!!
Wanna know what games need to be remade? Realistically, SUNSET RIDERS! The one that'll never happen, E.V.O.!
If Bioware or someone else remakes Dragon Age: Origins, they'd better do something about the Fade. Either make it easier/less confusing or give the option to skip it.
Mafia definitive was missing A LOT of content from the original. But yet again Hanger 13 just cut off all support.
Good thing that the THING didn't do this video
so 'fixing' just mean 'making easier' in some cases??
they completely undercut the crash games.. throwing checkpoints everywhere does not make them better
Black Mesa is in my current gaming queue, sadly so are way to many others.
can we please for the love of god get a Bully remake please please
Honestly mention space walls in Kotor 2
oh ho you could not be more wrong there, that gun turret sequence was FIRE. it was hard and that made it fun. the Remake made it so a toddler could do it. the original had you feeling like Luke in the Millennium Falcon fighting the whole damn Empire.
Metroid: Zero Mission & Metroid: Samus Returns remade the 1st 2 games with 1 feature in particular that fixed an issue the originals had….ADDING A MAP!
Remakes and remasters are 100% a lack of creativity. That and they know they average gamer is gullible af, Skyrim is a prime example of that one. An already released game with a few fixes and a face-lift is never gonna be worth the full price of a game, all the hard work that entitles them to charge that price is already done.
Am I the only person that actually like the turret sections?
Not sure why the DS turret sequence get so much hate? It's not as bad as people make out, also adds a bit of variety without overstaying its welcome. I mean it lasts a few minutes, if that.
You guys love Gmanlives 😂
Have never understood the hate for QTEs.
Disagree with mafia. Yes the graphics are better and they draw distance but everything else is either worse or cut from the game
9. i guess, never played the original.
6. if only the original doesn't feel like a drag.
4. ever since the 3 one, i always wanted a dual stick control scheme for "metroid prime trilogy" for wii or wii u.
3. i didn't need it much.
2. i kind of like those qte(s) in the classic 4, just that later re-releases of the classic 4 need a dual stick control scheme like resident evil 6, 2 and 3 remake had.
Smoothing out the Mako handling in Mass Effect Legendary.
Mass Effect: The grenade button is a button on the right hand side instead of the Menu button!
Ocarina of Time is a great game but i would l9ve a remake of it.
I liked the Dead Space turret section. Watching the hull integrity slowly degrade. Watching the actual giant bullets I’m using cycle through the belt. And the feeling of relief when Hammond finally got the A.I. to take over once it was reloaded. So, I completely disagree.
And the complaint was basically “it’s too hard!” Well I hope you enjoy a Dark Souls remake with ultra easy mode. I like my games challenging.
painstaking: taking or showing great care and effort
i had an idea to put a little twist into QTE's in gaming. having QTE's to avoid QTE's in boss fights. it's obviously meant to be a gag and poke fun at all the QTE's in boss fights. the character would have lines and jokes during those QTE's. it would have to be in a game that's more lighthearted with humor because it would feel out of place in dark and gritty games like God of War.
To anyone who hasn’t seen it, there was a no clip documentary on the making of black mesa. Having played the game several times and loved it (as well as owning the soundtrack cus it’s awesome) you can really feel the undertaking that these new devs, with not much experience, took on when they built up Xen from nearly scratch and just how amazing a job they did after playing their work.
I mean the Mafia entry is more just an example of a better engine/technology than a QOL feature
I honestly don't mind the QTEs. I never thought anything bad about them, and I kind of liked how it kept you on your toes.