7 Days To Die – Get Wrecked Finale (Base VS Day 7000)



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OTHER 7 DAYS TO DIE STUFF:

NIGHTMARE2: https://www.youtube.com/playlist?list=PLc594J9-WhOwug4f_Xq_6iA5meOhqGHmv

FATHERGLOCK: https://www.youtube.com/playlist?list=PLc594J9-WhOx5g4PjiFv0nruerTlR0l9N

CITY LIFE: https://www.youtube.com/playlist?list=PLc594J9-WhOxdlfJm2I8UH5d53T85SSjc

ONE SHOT KILL: https://www.youtube.com/playlist?list=PLc594J9-WhOxIhhSSC3zvXJ5kdRyzMsfL

FARMER GLOCK: https://www.youtube.com/playlist?list=PLc594J9-WhOxAxQJhd4No4WljjIJZx6KZ

CABIN IN THE WOODS: https://www.youtube.com/playlist?list=PLc594J9-WhOx07PP8LToNMMKgMo3gnok_

ARK: The Island: https://www.youtube.com/playlist?list=PLc594J9-WhOzvgEuMqXleX5vymOaw0NTC

Thanks for watching!

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43 thoughts on “7 Days To Die – Get Wrecked Finale (Base VS Day 7000)”

  1. Damn! What a fantastic series! @Glock9 you knocked it out of the park again! Absolutely loved it! Thank you again sir for all your hard work ๐Ÿ™Œ๐Ÿ™Œ๐ŸคŸ๐Ÿป

    Reply
  2. I think the most important lesson learned is the exploding crossbow bolts vs the demolishers. That is huge because it can be used at any base. That should be a tremendous help down the road. Sad to see this series end but am looking forward to new adventures with the most reliably entertaining Glock on the market, Glock9. My check is in the mail, right? Right???

    Reply
  3. finally caught up to this! and now i dont have anything else to watch๐Ÿ˜ญ guess time to rewatch ur past vids๐Ÿ˜ thank you Glock! really appreciate your content. Your vids are my comfort zone while battling against my sickness. You dont know me but I just wanna let u know the amount of times you have made me laugh.. ALOT. I wish you the best and I hope many people will stumble on your channel and support you. Im sure they will fall inlove with your content.

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  4. This has been a great series, made me download the compopack for my own games.

    I think the most consistent weakness I've seen with most bases is the floor. Demolishers damage several blocks deep, so it's pretty easy for the floor or the dirt/rock beneath the floor to get destroyed out from under the base itself. I may just default to building a 3+ block thick floor. Another weakness, especially later game is damage from your own weapons. I like to use the shotgun and m60. Even with regular rounds I often do a good bit of damage to my own base. Bars help, but then you just dig a hole outside the base for zombies to get trapped in.

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  5. 7000 days would be 19 years in game time. It would be 7000 hours in real time, or 291 days. I hope no one has ever legitimately played to Day 7000. ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜ณ๐Ÿ˜ณโ˜ ๏ธโ˜ ๏ธ

    Reply
  6. By day 700 you would have had the entire thing steel even the base 4 blocks deep with the top 2 steel blocks probably. the entire upper area as well by day 700 you'd have been able to have a steel floor far enough out to prevent ANY explosions from undermining the edge.

    Reply
  7. Hey Glock! Here's an idea for a new series, if you haven't started a new one already:
    One shot kill, but every enemy dies from a headshot! There's a mod that does that. It lowers the damage to the body dramatically and basically makes headshots lethal! You could balance it out with very scarse loot and ramp the difficulty up to insane. That could force you to approach enemies differently. Also try decreasing AI block damage to a minimum, there's a mod that allows to decrease it to 10%, again, for balance purposes. Not every zombie dies from 1 shot to the head though! The ones that have helmets on may take 2 or 3 to die.

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