5 Tips & Tricks to do better in PVP Arenas | Star Trek Fleet Command Guide for Level 40+ players



PVP Arenas is back and while @everyone might not like them (understandably), if you do have the ability to participate the rewards can be quite lucrative! The purpose of this video is to try and help as many people in Star Trek Fleet Command as I can pick up some wins and show how strategy plays a key role in matchups that so many think are determined by power alone. Let’s discuss!

0:15 – Intro
1:07 – Tip 1 – Crewing
4:51 – Tip 2 – Zone Control
9:28 – Tip 3 – Structuring your team
12:04 – Tip 4 – Matchmaking & Manipulating the MMR
15:18 – Tip 5 – Ships to use the most in arenas

If you have any game mechanic questions, feel free to drop those questions in the comments!

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33 thoughts on “5 Tips & Tricks to do better in PVP Arenas | Star Trek Fleet Command Guide for Level 40+ players”

  1. thx you for making this video, a lot of people need it, they only looked at the player lvl and gave up when they where higher. But Arena is way more about armadas and fuck with the enemy armadas.

    Reply
  2. I'm done with arenas for now. Too many players are doing exactly what you said and manipulating the match making, couple with bad match making what started out as fun has just turned in to seal clubbing for high levels AND ITS JUST NOT FUN ANYMORE.

    Until it gets back to being fun for everyone and not just teams that manage to put together a 57/64/69 team then I'm out.

    Reply
  3. Arena is still just to limited (in availability), and matchmaking and the level brackets are still WAY off. Scopely not learning at all from everything(90%) that is being stated on the discord arena feedback…
    I want to have a good time with arena but scopely makes it just real hard…

    Reply
  4. I get in the match, I'm completely outsped by all three on the other team who are zoomed out and just keep taking my ships out. There is no point in competing once you know you've lost, you get nothing for it.

    PvP arenas are horrendous and just favour players who have spent or have been here longer. Fair dues to them but it's not a fun experience, I'd rather we have the ability to just quit out and give them the win. Sat there for 10 mins being able to do nothing is not fun.

    Matchmaking needs to be WAY closer, matches need to give out more rewards for 10 mins of effort and there should be bonus for what you as an individual score to encourage you to keep trying even when your massively out gunned. Until that point the whole thing is dead to me and my alliance

    Reply
  5. Honestly I wanted to like this feature but reducing the participants to 3 was a major issue. The other huge problem for me anyway, was that your rank can be lost/lowered. If you get a handful of bad match-ups, you lose your rank. And it's pretty significant. There's also a time demand issue, I'm at work the entire event most of the time. But mainly because of rank loss, I have abandoned doing these completely. It sucks but if I get to silver and then revert backwards after some uneven match-ups, then I'm done with it, not even trying anymore.

    Reply
  6. My strategy is to get face stomped by everyone lower level then me to the point I had all my docks repairing and sitting there staring at my screen. Played 5 matches, lost all 5, was totally worth the time put into it.

    Reply
  7. Also the NSEA while nice if you have had it long enough to tier up is way over powered for Arenas. Yeah yeah I know power lvls are not everything but having a 900 mil ship at ops 50 is strictly pay to win especially when the power rankings for matching still only show them at 120-180 mil. Has this been addressed? because if not matching will always be messed up.

    Reply
  8. I definetly need to be in at the 10 seconds mark no matter what, i messes that up more than once.
    Also you dont need a full loot crew, ent-e picard and ent-e data are enough to have a 2-1-1. You are better off putting in Kuron as the third.

    Reply
  9. I can say this the changes they did to the arena I used to win half my battles now I lost every match and now every time I transfer to the arena my game shuts off so how did everyone else do today

    Reply
  10. I liked it when it was 5v5. For some reason I just can’t be bothered with 3v3. Probably an issue of balance. I think it’s going to die a death unless they can implement a full on regional solo queue and chat/talk functionality. Having to use a separate application is not good design.

    It has potential though 🙂

    Reply
  11. I liked it when it was 5v5. For some reason I just can’t be bothered with 3v3. Probably an issue of balance. I think it’s going to die a death unless they can implement a full on regional solo queue and chat/talk functionality. Having to use a separate application is not good design.

    It has potential though 🙂

    Reply
  12. For me, it will be a great feature, once the lag issues are sorted out. Great video on tactics, most of which we use. Yesterday won 4 out of 4, but the lag made it impossible to continue. Remove the rank from the match making and it will get so much better for all.

    Reply
  13. The level 50 player beating a 57 is using one of the forbidden artifacts like Tantalus Field, Red Matter, Thalaron Radiation or Boreth Time Crystal…..i have noticed a lot of arena players using these to give their ships a 1000%-3500% boost to damage to players

    Reply
  14. The issue I have is I cannot defeat G6 or high G5 PvP whales, at opens 57 I'm stuff. Never won any, so, just don't bother. Rewards are good, but, lack of alliance interest (because we always loose) means it's dead. I have no intention of passing 59 as G6 seems like a death sentence due to feature/reward/engagement and just a whale pool (broadly).

    Reply

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