35 Graphically Impressive Sega Genesis Exclusive Games That Will Blow Your Mind – Explored



Let’s rewind to the ’90s, when Sega Genesis was the ultimate rival to Nintendo’s Super Nintendo. It was like the showdown of the century, with Sega flexing its muscles as the 16-bit powerhouse. Sega Genesis had this turbo-charged Motorola 68000 CPU running at 7.6 MHz, not to mention its snazzy graphics processor and thumping sound chip. It was a gaming beast, you know what I’m saying? And boy, did developers go wild with it! They squeezed every pixel and every beep out of that console, creating games that were like eye candy for our little CRT screens. We’re talking about games that pushed the boundaries, making us go, damn, Genesis could do that?! So in today’s episode, let’s explore the top 35 Sega Genesis exclusives that not only rocked our world back then because of their graphical advancements. From pixel-perfect animations to levels so detailed you could get lost in them, these games are statements to the golden age of gaming. So without any further delay, let’s jump into the video!

#sega #segagenesis #segamegadrive #segasaturn #games #graphics #top100 #top50

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22 thoughts on “35 Graphically Impressive Sega Genesis Exclusive Games That Will Blow Your Mind – Explored”

  1. It’s a mystery as to why, not just this guy, but like EVERY one states Contra Hard Corps as Contra Hard CORE – it’s it some subconscious porn addiction playing in the back of the head or what? 🙂

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  2. Beyond Oasis was & is one of my favorite games on the genesis. I thought the visuals & overall presentation was great especially for a genesis. I remember being a young teen when it came out & wondering how they made it look so good, have tight controls, the story, details, hidden content, and so much more. Truly great game & as a genesis kid whenever a friend who was all about Nintendo brought up Zelda, Beyond Oasis was my rebuttal

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  3. Some of these games should look even better than shown. Artists of the time worked with the limitations of the composite display connections of the time, rather than fighting against it. As a result by using pixel-perfect output you get to see a lot of dithering and vertical lines rather than the intended boost to colour definition.

    Things like the shadows in Comix Zone, the disco lights in Streets of Rage, the waterfalls and surface foam in Sonic, and even some of the visible shading (just look at Vector Man or Ristar) really don't work anywhere near as well when viewed exactly as generated on the GPU.

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  4. not a really great top 35 … only western versions, so you miss jewels … Thunder force 2 never impressed anyone by its graphics, even in 1989 … There some other choices very cheap .. not this time friend

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  5. I don't know anything about this channel, but I saw this on my YouTube feed and it seemed like something I haven't seen before or in a long time. It's not Sony pointing fingers at Xbox or Xbox at Sony or Phil Spencer whining and complaining about how unfair he's treated…… Nah, this is about the good ol days……. Sega vs Nintendo, but this isn't even Sega vs Nintendo, it's just Segas awesome games AND I LIKE IT! I wish videos were more like this rather than the whining and whimpering we get these days. Today isn't a console war, Sega vs Nintendo, that!!!!! Was a Console War!

    Good job, dude. I smiled and loved every minute of it and I don't LIKE many videos but this one earned it, I guess, because it's not about all the drama. Well done 👍🏻

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  6. I like how you started with Comix Zone. I don't think there was a better looking game on the Genesis. The Genesis couldn't even keep up, it maxed out the hardware. The frame rate took major dips at intense moments, and I think I even remember screen tearing it pumped so much juice. It was the best looking and probably most technically advanced game, not even Vectorman that Blue Sky Software tried to duplicate the Silicon Graphics use by Rare even compares to Comix Zone. Not even Virtua Racing. I, personally, think Red Zone doesn't even but Red Zone was mind blowing. There's just something to Comix Zone where the idea translated really well to what 16-bit games really were. Such a cool game

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  7. Are you English? You dont sound American? If so why dont you call it the Sega Megadrive? Also if you are English its Arse…not ass 😅…. if you are American then fair enough… although you are also the same guy who said SNES killer instinct did not have an arcade mode!… dear oh dear you was completely wrong on that one😂

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  8. Flashback isn't a "Sega Genesis Exclusive Game". It litterally came out on every plateforms at the time, even on Mega-CD, 3DO, Jaguar and CD-i… Earthworm Jim neither, and Sonic CD is a Mega-CD game.

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