[3.20] Shockwave Cyclone Build | Slayer | Forbidden Sanctum | Path of Exile 3.20



Hey guys, shockwave cyclone slayer build is here. Using forbidden flame/flesh jewels to get another ascendancy point. I feel like Master of Metal from Champion is the best choice for the build.

League Starter Version: https://youtu.be/uZsTDfwECLg
Atziri’s Disfavour Version: https://youtu.be/4jdqG-tehv0
Voidforge Version: https://youtu.be/gIhhuXvmF28

Build Cost
– Medium Budget: 20-50 div

Shockwave: Shockwave Support is a support gem that causes the supported attack skill to release a Shockwave on hit, dealing attack damage to enemies around the enemy. It causes the supported skill to be restricted to staves and maces.

Mana: “Socketed Attacks have # to Total Mana Cost” mod on body armour solves the mana problem.

Fortify: Overlord (Cluster notable)

Impale Chance:
– Dread Banner (+30%)
– Cane of Kulemak (+45%)
– Skill tree (+30%)

Forbidden Flame/Flesh: “Master of Metal” from Champion.

Leveling: Start with ground slam and keep playing until level 68 then switch to cyclone – shockwave setup. Leveling gems and trees are in the video. (Use a two-handed axe while leveling because staff nodes are way up there and all crit related.)

Leveling Uniques:
– Limbsplit (Lvl 13-33) – Reaper’s Pursuit (Lvl 33-68)
– Tabula Rasa
– Karui Ward, Daresso’s Salute
– Praxis
– Le Heup of All
– Seven-League Step
– Goldrim
– Belt of the Deceiver

PoB: https://pastebin.com/39NJNURS

Forum thread: https://www.pathofexile.com/forum/view-thread/3286626

Bandits: Kill All (Alira is fine too)

3.19 CHANGES:
– Flesh and Stone now causes you to take 11–15% less Damage from Attacks from Enemies that aren’t nearby while in Sand Stance at gem levels 1–20 (previously 9–11%)
– The Reservation Mastery that granted 15% increased Mana Reservation Efficiency of Skills has been removed from the Passive Skill Tree.

You may run into some problems after the changes.

Problem: Can’t use all auras with this setup now because 15% mana reserve mastery is gone.

Solution: Get the Determination has 25% increased Mana Reservation Efficiency mastery and lower the precision level to 16.

3.20 CHANGES:
– Curse changes:
https://www.pathofexile.com/forum/view-thread/3323944#curses

(Footage is from 3.18)

TIMESTAMPS:

0:00 – Intro
0:05 – Baran, the Crusader
0:13 – Veritania, the Redeemer
0:20 – Drox, the Warlord
0:42 – Al-Hezmin, the Hunter
0:48 – Sirus, Awakener of Worlds
1:01 – T16 Atoll Map
3:15 – Maven’s Invitation: The Formed
3:36 – Maven’s Invitation: The Twisted
3:58 – Maven’s Invitation: The Forgotten
4:14 – Maven’s Invitation: The Elderslayers
4:41 – Uber Elder
5:57 – Cortex
6:41 – The Maven
7:42 – Gear and Gems
8:20 – Flasks
8:28 – Ascendancy
8:36 – Jewels
9:17 – Skill Tree
9:39 – Pantheon
9:48 – Leveling Gems
9:56 – Leveling Trees
10:08 – Channel Members
10:14 – Outro

Gem Setup:

Cyclone – Shockwave – Melee Physical Damage (Awakened) – Infused Channeling (Anomalous) – Pulverise – Brutality (Awakened)

Blood and Sand – Flesh and Stone – Pride – Determination – Dread Banner – Enlighten (Lvl 3)

Vaal Ancestral Warchief – Maim – Multiple Totems – Ancestral Protector (Phantasmal)

Leap Slam – Lifetap – Assassin’s Mark – Mark on Hit

Molten Shell (Anomalous) / Berserk / Blood Rage / Precision (Lvl 16)

How to support channel?
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Join the discord channel: https://discord.gg/YfredYYGzh

Thanks for watching see you on the next one.

#pathofexile #shockwavecyclone #slayer

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41 thoughts on “[3.20] Shockwave Cyclone Build | Slayer | Forbidden Sanctum | Path of Exile 3.20”

  1. Have we given some thought as to how to compensate for the 15% aura mastery node being discontinued? I love this build and I don't think it'll neuter it, but I'd love your thoughts on how best to compensate here.

    Reply
  2. This is my league starter for 3.19 in ssf and I've managed to get pretty good gear so far. I really like the cyclone shockwave playstyle. I'm far from the pob dps and that's not the issue. The damage is great even on my ssf gear. Survival however is an issue. Resists capped, fortify, endurance, infused channeling, molten shell, above 20k armour, 4.6k hp and I'm still getting owned by stronger monster packs. I can't imagine this build surviving for long in a simulacrum, high tier blighted map, harvest or even a juicy t16. Am I missing something?

    Reply
  3. Nice build, i just have a question
    The only way to gain rage is by the "Gain 1 rage when hit enemies, can happen only every second" ?
    Because then I don't know how to use Berserker gem

    Reply
  4. Where can I read what Matery's you have chosen in your Skill tree? (I don't know what the colors means..) Thankful for you answer =) I'm struggling with this build. Decent dmg but dies way to ez.. =( Thanks!

    Reply

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