20 Things Developers Didn't Think YOU WOULD TRY



Players with some time on their hands tend to think of some crazy things in games that the developers didn’t even think of. Here are some MORE great examples.
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0:00 Intro
0:19 Number 20
1:22 Number 19
2:51 Number 18
4:12 Number 17
5:23 Number 16
6:30 Number 15
7:17 Number 14
7:47 Number 13
8:41 Number 12
10:13 Number 11
10:57 Number 10
11:56 Number 9
12:51 Number 8
13:52 Number 7
14:49 Number 6
15:45 Number 5
16:36 Number 4
17:40 Number 3
18:33 Number 2
19:27 Number 1

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38 thoughts on “20 Things Developers Didn't Think YOU WOULD TRY”

  1. Fallout 4, Settlement hack. To build more in the vanilla version. Step 1st:Go to settlement toolbox. Step 2nd:Add pick up stored items"Weapons are heaviest & makes the glitch faster" 3rd: Drop heavy items. 4th: The effect makes the build limit bar decrease with each dropped item. 5th: Going overboard slows load time while nearing the settlement!

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  2. In pokemon you could clone pokemon and whatever they are holding by (i think) tranfering them to the PC and then turning off the game half way through the saving process. Unlimited masterballs

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  3. The version of Starfield I'm playing on Xbox hasn't been updated since like October so I don't know if this has been patched out but when I put a STOLEN med pack, emergency kit or trauma pack into one of my favorite slots it never goes down in number it's infinite free health

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  4. There is a glitch I discovered in SubNautica that I've never saw anywhere and since I'm no one I doubt anyone would car but here it is. When you are in your seamoth if you exit it just befor it explode (perfect timming) you will be able to keep playing the game but your carachter will be forever in a ''siting position'' with no head. It's pretty funny

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  5. 2:34 Antarctica is not right next to New York.

    Unfortunately, they're still Soul games. You probably just die from something else in a few seconds. That's why I don't play these games.

    5:53 HUH?!

    12:14 This is a lot easier than the glitch I used. I left the game on overnight to get all the money I want.

    16:37 I totally did that one.

    Why would an unofficial patch fix a useful bug?

    20:02 Engines equipped with quantum-phasing molecular mechanics to pass through solid objects so as not to interrupt the racing experience! Nothing stands in your way! Rear-spinning tires with warp drive velocity for inter-dimensional exploring. Leave the game behind and exceed the boundaries of existence!

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  6. YES! Pour one out for bend & days gone. Loved that game & the studio made it with love & the hoard mode was AWESOME!!! I'm sadly still holding out hope for a sequel that will never come 😔

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  7. I remember using Qcrack back in the day. That type of thing was common in the early CD-ROM days, long before broadband internet was a thing. Magazines would often pack a disc with a few demos and encrypted versions of full games and apps, with the idea that you'd call the company, pay up and they'd tell you the unlock code. This being the 1990s the encryption was relatively simple since computers weren't fast enough to handle fat algorithms, so it was very feasible to reverse engineer the locks without paying. I often did it just for the thrill of figuring it out – often I didn't even care for the software, the "game" of cracking it was more fun. Except Quake and Doom… those I played until my fingers hurt.

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  8. halo…. me and by buddies called it sword canceling no warthog needed just an attack then a melee cancel sends you flying just the same.. its how to get buddies up on the crane in headlong mp map in halo 2.

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