19 Terracotta Sentinels



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46 thoughts on “19 Terracotta Sentinels”

  1. With my last Cathay run I started as the brother so his army had 2 sky junks, 2 logma riders and filled out with terracotta's. It was a fun army but def wore itself out in prolonged battles. I gave the sister 4 Terracotta's which worked really well for settlement battles. I filled out her army with the high tier crossbows but rarely used them and may have been just as good with stalking peasant bowmen.

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  2. This is the army I used for my campaign. It destroyed Belakor's army at the end, I didn't even use any reinforcements. Super easy to get having Miao Ying's heals make it pretty hard to beat.

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  3. This battle makes me hope that when we start getting DLCs for roster expansion, they'll re-use some of these animations to give us a unit of fast, heavily-armored, Guan Dao wielding shock infantry. As much as I like Cathay's meta of pummeling the enemy with artillery and finishing them off with overwhelming missile fire, I'd like to spice things up a little.

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  4. They really gotta remove clipping volumes for corpses, it just causes too many issues with units derping out on those. Makes playing with anything but the shortest corpse duration timer somewhat risky, especially if you use flying units (they can get stuck if a model they are trying to attack dies while they are about to land)

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  5. Looking at the description, wouldn't the jade amulet give only about two and a half winds of magic per each of its 25 seconds activation period?

    Also, on the stack: Would removing a few of the sentinels to add either or both of extra casters for the Cathay's power booster or a ranged unit to buff the remaining sentinels make the stack stronger? Or it would be a bad exchange and leave it weaker for losing one of its frontline units?

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  6. Miao is definitely stronger when youre already so strong with a doomstack. Healing is worth do much more than a little extra damage especially in expensive armies like this. Pretty much assumed this would be an insane doomstack but totally unnecessary lol

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  7. me is a long time player of the series too. Sorry if I might have said something negative bout ya since 3's release. it's a YouTube comment tho so just sayin love this vid. you have been your own beast for years and watching/listening this smashing pleased me

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  8. im still waiting on the belakor, maw slaughtermaster, maybe a firebelly, and 17 ogre hunter doomstack with all frenzied and maybe a couple grand feasters. seems like the ultimate doomstack in tww3

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  9. I swear, this games power evaluation is so off…
    My lvl50 1 woman doomstack Miae Ying gets a crushing defeat it autoresolve against 21 Hellstriders, yet once I load in, the balance of power is already 96% in my favour…
    Same on campaign map, I own almost the entire map, yet I still can't confederate the western provinces, with their 3 settlements. It's cursed.

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  10. I wonder if the fact that it was a massive stack of ogres was actually to the benefit of the sentinels. There's a lot less wasted damage from overkilling tiny infantry when you're fighting ogres, and there may potentially be significantly fewer models actually capable of hitting the sentinels, plus the relative lack of missile units.

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  11. I was playing Three Kingdoms last week, after getting tired of TW3. The difference is shocking. Three Kingdoms performs so much better, the archer, get this, when they need to turn….just turn slightly, like you know how you might turn left or right, on the spot, they can just do that! They don't need to stop and completely reposition! The engine for TW3 is feeling very long in the tooth.

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  12. Something that pisses me off about giants is that they really don’t have great armour piercing. It’s a giant. Any weapon it uses from a tree trunk to a big metal mace should be armour piercing considering that even if it was a blunt weapon, it’s being swung by a giant!

    Plus giants aren’t always the slow, meandering lump of shit they’re made to be.

    CA should have them be able to run quickly as they can in fact run. Infantry walk quicker than giants and their legs are 50x smaller and a giants stride is still slower.

    It’s a joke.
    My design for giants would include them being faster, massive armour piercing weapon damage and have a 25% resistance to missile & armour piercing missile damage.

    They’re supposed to have very thick hides.

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  13. Jesus christ, what have they done to Total War? This looks like absolute garbage… anything beyond MTW2 is a disaster. Rome II was a complete disaster, completely and utterly let all original Rome TW players down. Then they remaster RomeTW and they STILL make a disaster out of it…
    Total war went to shit after Sega got involved – just look at Company of Heroes, completely ruined such a great series – all pay to win, arcadey as shit – TW going the same way.

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  14. Beast of Nurgel doomstack finish the match totally unharmed "Meh, Nurgel is crap."
    Terracotta takes ass loads of damage and has to heal stack at the end "OMG!! SO STRONG!"

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  15. lol, i was thinking about The Mummy: Tomb of the Dragon Emperor. Well, if he got this massive army of China-made GUNDAM, yeah it would be a different story :p

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