13.2 | Chaos Knights in Death Guard? | How to play Death Guard (9th Edition)



Updated for the new Warzone Nephilim Pack, some of Nurgle’s finest blessings yet!

In this series we will look at every aspect of the Death Guard in Warhammer 40k Tabletop; continuing with a look at the Dreadblade support from Chaos Knights in Death Guard

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5 thoughts on “13.2 | Chaos Knights in Death Guard? | How to play Death Guard (9th Edition)”

  1. War dogs all the way for me. Ob sec, have melee and range weapons, and are fast are what I like for this army. Helps buy time for the marines and pox walkers to walk on up.

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  2. Doesn’t Harbingers of Dread require a full chaos knight army? The rule states: If every unit from your army has the CHAOS KNIGHTS keyword (excluding units with the UNALIGNED or AGENT OF CHAOS keywords), then this unit gains a bonus (see below) depending on which Harbinger abilities are active for your army

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  3. I was literally waiting for this video! As the other comment says, I think wards are the way to go and actually not a bad idea even for competitive to put some carnivores on the table to run for objectives. Keep the great work!

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