10 Video Game Developers Who HATE Their Own Creation



At least they’re on honest?

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23 thoughts on “10 Video Game Developers Who HATE Their Own Creation”

  1. Flappy Bird – I didn't have a smart phone, so I never played the original game. I've played clones of it though and I don't see the appeal at all. I usually manage about 30 seconds before I get disgusted with it and turn it off.

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  2. Eidos destroyed Core by forcing Tombraider 6 Angel of Darkness to be released for sale to the public a full year before the game was ready. Honestly you know a game is doomed if you can't get Lara to climb on top of a 5 foot high crate 💃

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  3. Nintendo mocked the Virtual Boy in Luigi’s Mansion 3. E. Gadd gives Luigi a Virtual Boy to communicate with Luigi remotely, and he says something along the lines of “They’ll fly off the shelves once I finish marketing”. This is obvious sarcasm.

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  4. I was surprised Katamari Damacy wasn't on the list. It isn't that the creator hated his original creation, but he called out Namco on milking franchises, and that is exactly what they did with his art.

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  5. I remember getting a virtual boy for my birthday or Christmas; I was so excited. I put it together, played for a few hours, and started having dizzy spells which led to micro seizures.
    It was returned the next day.

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  6. How much does Nintendo apparently hate the Virtual Boy? They didn't even bother with a VB "Virtual Console" for 3DS even though it would have been the perfect platform, and a great way to bring back the handful of actual good VB games.

    Reply

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