10 Minutes of EVEN MORE Useless COD Zombies Information



This video contains 10 Minutes of Useless COD Zombies Information. If you want more COD Zombies content, or more Useless COD Zombies Info, let me know in the comments!
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Video Title: 10 Minutes of EVEN MORE Useless COD Zombies Information

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30 thoughts on “10 Minutes of EVEN MORE Useless COD Zombies Information”

  1. UPDATE: I got the MTAR fact wrong. Apparently there’s weapons in Origins that still have noob tubes/select fire so idk the actual reason why the MTAR was left off Origins.

    The DOTN Trees fact is 100% just a glitch, and I’ll have more info on this in the next “useless info” video.

    For the Ancient Evil fact at the end, y’all need Jesus. That is all. Thanks for watching.

    Reply
  2. i have 2 useless facts if you knife or shot a zombie while having inst kill you will get 10 points if the knife or gun can't kill it with one hit 2nd is if you run after rebuilding barriers while equipping the annihilator their will be no running animation in the first second

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  3. The trees in dead of the night are just bugged. It’s even more apparent on Xbox where the tree leaves texture (and ending cutscene) just bug out and flashes random error colors

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  4. If play verukt and go up to the power door with the gobblegum “anywhere but here” you will teleport through the door to the other spawn room as long as no doors were opened

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  5. this “useless information” is part of the reason zombies is so amazing, the little details you dont see on your first play, its pretty wonderful bein able to find all this stuff with no help and little context. its what keeps the game magic

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  6. Couple usless things, on any version of der reise waw bo1 and bo3. if you go across the bridge towards teleporter b after power is on and stay in the tiny toom without opening the 2 doors all the zombies will spawn at that 1 window. Also if you look above the door they all spawn in there is a missing texture in both versions

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