10 Games That Changed the Indie Gaming Landscape FOREVER!



This list explores 10 monumentally important games to the indie gaming scene.

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0:00 – Intro
0:37 – Dark Souls (Series)
1:34 – The Legend of Zelda: Breath of the Wild
2:29 – Portal
3:31 – BioShock
4:33 – Journey
5:31 – Hades
6:24 – Celeste
7:04 – Undertale
8:03 – Metroid (series)
8:50 – Castlevania (series)

Credits
http://worldoflongplays.org
Dark Souls – https://youtu.be/wdpdkd2eNmE?si=CT7gdCpOD2WikFK3 (Spazbo4)
More Dark Souls – https://youtu.be/tZCDKKpTXZI?si=nxcWHwqrdEKVDmf9 (Spazbo4)
Breath of the Wild – https://www.youtube.com/live/t2qGy6HJBhA?si=IBGFUQLhPosgazhj (Tsunao)
Bioshock – https://youtu.be/tea6KiMpEm4?si=ltWpH35THy6v1G_8 (Spazbo4)
Metroid – https://youtu.be/lZxjy3XYr7o?si=dD9rSryN9uQaZnoz (DiggerandIndy)
Super Metroid – https://youtu.be/2mHYOzLh19E?si=ha1-rPID2K82cYAK (Parazzing)
Symphony of the Night – https://youtu.be/5HnhPNS0rqM?si=cQF3pfH27Elt_61I (Tsunao)

V I D E O S T O W A T C H N E X T :

The Latest Indie Game Reviews – https://www.youtube.com/playlist?list=PLSJ98_4trGRXO4vAasc4TqXc5OoFR6IWX

Epic Top 10 Indie Game Lists – https://www.youtube.com/playlist?list=PLSJ98_4trGRUbeB2Fmz9oBL_W1wNjGYQh

The Greatest Indie Games EVER! – https://www.youtube.com/playlist?list=PLSJ98_4trGRUy6K7oaUtWhSH_3_dVSBo_

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12 thoughts on “10 Games That Changed the Indie Gaming Landscape FOREVER!”

  1. I absolutely love the Bioshock games. I've played Bioshock Infinite plenty of times and never get tired of it. Portal and Journey have been in my backlog for a while, really need to try those lol I recently picked up a physical copy of Celeste because I had been interested in it for a while. Amazing game. I recently started playing, Record of Lodos War-Deedlit in Wonder Labyrinth, and am thoroughly enjoying it πŸ€™πŸ»

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  2. Re: souls-likes and difficulty, this is a hill I will always fight on. Joe, you said that while you advocate for accessibility options, you recognize that not every game is for everyone. I truly feel it doesn't need to be that way. A game might not be for everyone based on its theme, story or aesthetic, but difficulty should never prevent someone from being able to play and enjoy a game. I think what really ticks me off about most devs is this: adding easier difficulty options would cost them literally nothing in terms of credibility or souls-like badassery. People who want that grueling level of challenge would still have the option, while those with accessibility-related issues would be welcome to play something otherwise unavailable to them. There seems to be this mentality that even adding those accessilibity options will somehow tarnish the game, and I for one am sick of the gatekeeping. P.S. Excellent list with perfectly-argued choices πŸ™‚

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  3. The influence of Castlevania II: Simon's Quest has led to the creation of two indie games I love, Infernax and Dominique's Curse. As a huge fan of both metroidvanias and classicvanias, I don't think I can ever get enough Castlevania or Metroid-influenced games. Of course, I also love those kinds of games with souls-like influences mixed in as well, so I'm glad these styles of games have become popular because that leads to more great indies for me to enjoy!

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  4. Undertale's influence is more understated than most people realize; there are SO many games (a lot of which are still in the works) that have taken its aesthetic of a dark world with bright colors and strange denizens that aren't just "renamed humans, renamed humans with pointy ears, and renamed short humans with beards", and I am SO here for more abstract character and world designs!

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  5. I'd say Vampire Survivors reshaped the indie scene as well for not only bringing back to life to a genre but inspiring so many similar "bullet heaven/shmup" games. Feels like every week there is a new one released on steam.

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