Best Lifegain cards in MTG.
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If you loved the best lifegain, you'll love 1 Hour of the Best Creatures https://youtu.be/estcAkxaZaI
"Sneaked" a Felidar Soverigne victory, might also have been that I had Mirri Weatherlight Duelist on the board and no one could attack with more than one creature 0:)
The table did NOT enjoy it. It was my first time playing the deck, and I built it in memory of our dog who had just passed away (Rin and Seri deck). Never touched it again as I didn't want to tarnish the 100% victory rate
Ajani Mentor ultimate would be better if it said "you gain 1 life 100 times"
At least then any triggers that are each life gain would activate 100 times. Hell even 20 times would basically make a lot of your board 20/20s if you're playing life gain triggers
There are several green instants and sorceries that gain 8 life, but the only one I know of that's really castable is Life Goes On, and that has a condition attached to gaining the full 8 life.
the fix for blood artist was to stop you targeting yourself for the -1
The problem with Uro is that it both dug for the fourth land AND ramped you to escape it the next turn (especially if the land you put into play is a fetch land).
Thragtusk was played a lot.
My favorite thing about Kitchen Finks is that before “Abzan,” the GWB color combination was called “junk.” That’s because you just threw a bunch of good cards in a deck…”including the Kitchen Finks.” 😂
Blood Baron of Viscopa was the main win condition in control decks during its time in Standard.
Wedding Ring. Hands down
29:54 I love how you tried to pronounce a typo of "again" that was spelled "avain" because the G and V are next to eachother on a keyboard lol
Felidar Sovereign is fun to win with in Commander
Getting redundant with the comments here, but believe me, I've tried with Tatyova. She won't fit into a standard Merfolk deck…eh, maybe with Vial, but then she'll only rarely get down (T6 at absolute fastest, and the Vial is pretty much useless for anything other than her). You need ramp and protect-the-queen tech. I'm thinking some kind of multiple-Landfall deck. Working on it… 🙂
I need an hour of terrible creatures with Flash.
Twenty minutes is and no one has mentioned seig rhino?
Standard is dominated by life gain right now:
The Meathook Massacre
Sheoldred, the Apocalypse
Graveyard Trespasser
All very competitive life gain cards.
Can't believe you all forgot Archangel's Light 🙁
Aetherflux resivour 🙂 only halfway tru idk if it's said at all
LIghtning Helix
Oh, it was actually in the video. Well I didn't see Exsanguinate or Sheoldred.
With Utopia sprawl and Arbor elf you coyld play that 5 mana merfork as early as turn 3 and make a lad drop to get value
Did we miss the GOAT: Vampire Nighthawk!?
Not sure how good it is but mukotai ambusher has saved my bacon a frw times in my ninja deck
So stoked you made this video! I asked for it too! I've come up with some weird tech. The example I gave in the super chat, Sun Droplet + cleric class is insane in commander. A heal trigger on each upkeep to activate oloro, well of lost dreams, crested sunmare, regal blood lord, regna the redeemer and all of the when you gain life effects. On top of that, your opponents will have to do 4 damage each round to even break even with your life point. With cleric class, that becomes 8. The deck has all 3 hp+ effects, so with all 3, your opponents will have to deal a whopping 16 damage a turn just to break even! And it does not serve them because with all those counters, you will be able to gain life each and every upkeep till the end of the match! Not to mention spawning creatures at every single end step because you gained 1 life during the turn, which also activates many of my cards. As you said, I wish there was more redundant cards for this archtype. I tend to get dead spots in my deck even with tons of ramp and draw power. I'm sure 2023 will be the year of life gain!
Natural spring is gain 8 life. It's overcosted as heck tho.
Wow no classic angellic chorus/serra avatar combo, effectively doubling your life total… used to do some phase shenanigans to constantly double my life total each time
How much life would a card have to gain for a card that does nothing else to see play. Would 1 mana gain 12?
Surprised Tree of Redemption didn't come up. I used to use it with Rhox Faithmender… before anyone sais it, yes exchanging life counts as gaining or losing life lol
Somewhat related is the stigma lasher. 2 red for a 2/2 that does dmg and prevents opponent from gaining life rest of game. Ehh?
corrupt. black spell 6 man swamp damage
Funny enough, I have Blood Baron of Viskopa in my Orzhov Modern Deck (along with Auriok Champion and Gary)
Thragtusk may be bad in commander, but I still play him in my Volo, Guide to Monsters deck. Makes it a lot more worth playing
I wanted to add "Beledros Witherbloom" to the list of best lifegain cards 🙂
(47:23, 55:51) That is an infinite life combo right there, actually. Nomads en-Kor lets you target Daru Spiritualist any number of times with its 0-mana ability to pump up Daru's toughness, and then you sacrifice Daru to Starlit Sanctum to gain a mondo amount of life. (Starlit Sanctum is the actual lifegain card here. It's a land that lets you sacrifice a cleric to gain life equal to its toughness.)
10:10 blood artist target opponent only. insteed of target player
livegain is easy combo to pull off but their so many cards where you can't gain life if someone has one of those cards no more gain life in tell you get rid of it