Support the channel by becoming a member or with a small tip:
https://www.youtube.com/channel/UCIrrsLO5q9ERnvw2XwE8MYA/join
https://streamelements.com/jeffhoogland/tip
Follow me on Twitter: https://twitter.com/JeffHoogland
source
Support the channel by becoming a member or with a small tip:
https://www.youtube.com/channel/UCIrrsLO5q9ERnvw2XwE8MYA/join
https://streamelements.com/jeffhoogland/tip
Follow me on Twitter: https://twitter.com/JeffHoogland
source
I play misty knight just for the 1 in 1000 times they throw morph and it turns into misty knight.
I think Crystal is poor because zoo is lower on tier lists
Someone as iconic as Cyclops getting shafted like that is tragic. Give him an ability or a buff please.
Imagine Cyclops’ ability was destroy any card that wasn’t originally from your opponent’s deck. That or destroy any enemy card that moves to this location.
I think it really pretty impressive to the game balance how decent all these bad cards are.
What about Cyclops just puts a random card on the other side to the top of your opponent’s deck and refunding the cost, making him most useful at the end of the game while also being balanced on if you really wanna throw him down last turn or your boss
I'm surprised Strong Guy wasn't on this list. Most of the time Strong Guy doesn't even work in a discard deck.
Personally, I think Hazmat is better than all the other cards in the mix. At least I can win with it when double ongoing/on reveal locations are featured. Drop a wong then hazmat then odin. All those opposing tigers become fall into the negatives and bam. Won with only 3 cards on board.
Cyclops is like those cards in Yu-Gi-Oh that have no effects and weak attack/defense.. Starter deck filler.
cyclops rework: on reveal: destroys the row of cards at his location for 3 2 ?!:D
You forgot Strong Guy. Guy is terrible in Discard decks where you usually play Apocalypse on 6 and will have at least 1 other card left over.
make Cyclops gain 3+ power if the spot is full, like a leadership thing
That you don't know how to play them doesn't make them bad, you're just stupid.
Cyclops should most certainly push or move and enemy with that optic blast flavor.
I just made it to the third pool recently and I literally have drawn three of these five cards already.
Adam Warlock has a place in some decks. I disagree that’s top 5 worst when you didn’t include Yellowjacket
Adam warlock when you get the bar with no name tho 🥵
what if adam warlock was a 1 cost but had negative power so you could slip him into play more easily at the cost of losing some progress on a location you are winning
The Cyclops card just pisses me off, I fully agree Cyclops deserves a power.
Hazmat is actually busted tho
when it goes to the comic book abilities, idk exactly why cyclops has no abilities at all. Like, we know that from Misty Knight, Hulk, Abomination, and the Thing are just pure strength people. So, we know why they have no abilities, but still some kind of high strength.
And look at the cyclops, does he have some strength like the thing or misty knight? His power is not his strength, it's his ability. His laser from his eyes.
Cyclops: on reveal repulses a random enemy in the same zone to a (random?) neighboring zone.
Thanos is worst, unplayable randomly created card that only teases you his ability
Cyclops re-work that has him on reveal destroy all cards directly in front of him, like a single line up the board and including your own cards if played 3rd or 4th to a location
Yellowjacket is a really underwhelming card, 0 cost for 0 power unless u play it on an empty location, dosn't synergy with patriot or any reveal strategy whatsoever, clearly a big L
where is Agatha? the really worst
You forgot Agatha LMAO
Ability for Cyclops: On reveal AND Ongoing: If this ability is removed (does not trigger), +4 power (or whatever feels balanced)
Gameplay: a counter to counter cards
Lore: His glasses give him the ability to not kill everyone while he wears them, So when you "Silence" him, he gets "stronger" (more dangerous). We don't have a real Silence in Snap, but Enchantress, Cosmo, and such are close to that.
I feel that they should add another game mode with more turns
Crystal specifically is the only (I think) way to reshuffle cards you want in your deck for cards like Lockjaw, for example.
Could also be the top end of a really low curve and straight up draw three with little to no downside.
Hazmat can be kinda good tho, just not reliable. I guess you could say that about most cards in this list. But idk, I feel like Hazmat is decent.
They did my boy cyclops dirty
What if Warlock's statline was changed to have a little bit of power (2/1) and guarantees a single card draw next turn (like a draw version of Psylocke)?
Galactus is one of my least favorite cards in the game. Makes it so your only shot at winning (unless locations change something) is a single location with only 3 power.
Hazmat really only works well as a last ditch card or with a convoluted Wong setup, but I think Fury has his uses. I run a Dracula/Morbius discard deck that relies on Dracula getting a good discard at end game. So having more high power cards in my hand would help with that. (Right now I run it with Apocalypse/America Chavez) But, niche uses aside, I do think that if they lowered his cost and maybe gave you one 6-cost say maybe a 4/6 instead of a 5/7, he would be much more useful. Or even 3/6 and make him the other side of the Sword Master coin. But I have a feeling if he was 3/6 it would make White Queen obsolete.
Cylops with patriot?
Only justification for cyclops is having him be really simple and also recognizable for the starter deck, but yeah super disappointing. I had Cyclops pajamas as a kid. This needs fixed!
Jeff went on to play countless hours with Hazmat.
cyclops should like destroy a few cards at random and his stats completely changed
Love how concise you always are Jeff
This is super weird but what if Cyclops had a move enemy ability that worked only on the middle row. Something like "On Reveal: Move a random card from the middle lane to the opposite lane of cyclops"
And the lazer beam went in the direction away from where he's played, pushing that enemy to the farthest lane from him.
Honestly Cyclops should be a 3/1 with an ability which is on reveal: destroy a random card from both sides on this location which makes sense considering his power it's also makes him like a more reliable gambit with a drawback
you forgot about vision lmao. "you can move this each turn" my ass
Nick Fury is really underrated