KSP: Stock Articulated Duna Rover!



In today’s KSP adventure, I try and put my rover building skills to the test, by building a vehicle that can successfully navigate the rocky lands of Duna with the new Parallax 2 mod! Oh, and we’ll be bringing a single-launch surface base that will need to deploy the Rover skycrane style, before needing to safely land itself. Why do I make things so difficult for myself…

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The intro song is by the amazing Approaching Nirvana:
https://www.youtube.com/c/ApproachingNirvana
The song is called “You (2021 Edit)”
Spotify: https://open.spotify.com/track/7wnZNq9CWT1vsNcY627qeb?autoplay=true

This video is intended for audiences 13+ years old.

Craft file: https://mega.nz/file/ANkkXAaZ#z4sE6sWrY2kbAvek3LVmYfEiwbf4xybVB8vaRHY8VuQ

#KSP #Kerbalspaceprogram #Duna

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24 thoughts on “KSP: Stock Articulated Duna Rover!”

  1. Nice to see some new KSP mods are still coming out even now. I haven't actually been playing KSP for a while now, but I almost never had problems with skidding from bases or rovers after I started adding "ground brakes" to them consisting of a an alligator hinge, a strut as a spacer, and a suitable grip pad. position two of those at front and rear of vehicle such that when the hinges are extended fully, the grip pads take the wheels or landing gear of the craft off the ground.
    Presto! no more skids when parked and an effective emergency brake that works even when the wheels have locked up and you're sliding headlong towards a bad crash. I usually bind the hinge's toggling to the otherwise unused gear action group for rovers. If you're building a rover for Minmus or any other low gravity destination, I highly recommend adding a pair, It's a lifesaver on mountains.
    Honestly I should get back into KSP now that I have a computer that isn't made with hand-me-down components. (for those who care, It's a Ryzen 5800X3D paired with a 3080 12 gigabyte, thing's a beast) modded KSP should be a suitable torture test for it.

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  2. With the size of those rocks, you definitely need bigger tires. Rule of thumb, a tire can only top an obstacle 1/3 of its radius. Those rocks are quite a bit bigger than that. Plus the issue that @Mike234 pointed out with the reaction wheels. Fun looking buggy, though!

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  3. Great video, but there was one thing I noticed. You carefully set up the thumbnail to showcase the articulation of the wheels, but in every place that I see it (I don't know what other people see on other devices) that is perfectly covered by the video length. The only exception is the "Mix – Mat Lowne" suggestion in the recommended videos, which only shows up after I've already opened the video. Oops…

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  4. I was never interested in the Parallax mod because of glitches and no collisions, so I wasn't at all interested when 2.0 came out either. Now that I hear there ARE collisions, I am suddenly interested. 😀

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