The Fall of the Galactic Empire… ( EMPIRE AT WAR AOTR ) EP 13



The Empire struggles for survival as the Galaxy continues it’s assault against us…

Our NEW SERIES! Playing on the largest map with 190 Planets Will the Empire survive and Conquer The Galaxy or will we perish while making the attempt.

Welcome to Empire at War Awakening of the Rebellion a mod for the Classic RTS game Empire at War. 2.11 THE NEW UPDATE

AOTR 2.11 download:https://steamcommunity.com/sharedfile…

#empireatwar #awakeningoftherebellion #aotr #starwars #starwarsgames #galacticempire #rebelalliance #newupdate #blacksun

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11 thoughts on “The Fall of the Galactic Empire… ( EMPIRE AT WAR AOTR ) EP 13”

  1. I forgot to say this last video, but you should really upgrade your ground garrison buildings wherever you can. The basic ones are only good early game, and you're enemies are fielding much better troops than early game.

    Also, always fight your space battles. Because you're reinforcements show up after the battle starts, they don't count in the auto resolve. You have a much better chance to deal good damage against those massive fleets, even if you do lose.

    Also, I highly recommend fighting your ground battles too. Same logic as space battles, the reinforcements don't count in auto resolve. Also moff palaces give 1/1 death troopers, which are really good, as you know.

    I recommend building normal victory 1s, as you get 2 or so, for every one ISD, and they're good. Especially because you already have front line like the ISD 2. The nebulon 2, or winged nebs, are the same as the rebels with missile jamming, but also have flack cannons, good against fighters. Pair them with lancers and you get total fighter death. The vindicator cruiser is weak to fighters, but carries big long range guns. It's the empires version of the rebels assault frigs.

    If you build two of the same extra docks, like 2 advanced frig docks, or advanced warships, they build ships faster.

    Over all you're doing great man! Just remember to keep your cool. You're slipping back to freaking out over the small things, and it's messing you up. I believe in you. The empire needs rational heads right now.

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  2. As I've watched this video, you are getting upset and fumbling. It's understandable, but if you believe you'll lose, you will.

    Be more tactical. You've been just throwing ships over and over, then running away or complaining about how powerful everything is, but you don't make counter measures to the ai. They're spamming light ships and fighters because you're spamming capitals. On that hapen battle against the entire hapen fleet, not a defense fleet, you threw your ships into the grinder. If you had let them come to you instead of rushing, you could have won. Also you tend to split your fire. The thing about ISDs is that they're powerful, but are limited. If a pack targets one ship, that ship dies. But you tend to over estimate how powerful they are, and have each one target one ship, and you get beat to hell because those ships aren't dying, which means they still are firing at you, as well as the healthy ships and fighters.

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  3. A little help dont auto resolve any battle it never went in your favor you might be able to kill one or tow more ships. What you should try doing is using the raid team to conquer worlds. and try build orbital cannons on border worlds and use them as major battle sites. You should also conquer the south and use the east side as a back wall. Hope that helps. Love your shit man keep it up. Hope i can lead a isd to victory!!1

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  4. I believe that you should work on the ssd even if its a win button because you are going to need it if you wish to stay in the fight also you should try to advance as soon as possible unless you want to be attacked continuously

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