New World – Game Review | Amazon's New Mmorpg – Should You Play it?



The most anticipated game for 2021 New World is an upcoming massively multiplayer online role-playing game by Amazon Games set to be released on August 31, 2021. The game was previously scheduled to release in May 2020, but was delayed to its current date.
Since the release of beta I’ve been playing New World non stop and this is my review on the game. In case you’re wondering if you should play the game or not this might be a helpful video.

New World is amazons new mmo, it’s looking to be one of the best mmorpg 2021. The new world game, should you play new world or not, and is new world free to play, the new world rapier. New world gameplay and new world guide coming soon, now you have access to new world closed beta

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17 thoughts on “New World – Game Review | Amazon's New Mmorpg – Should You Play it?”

  1. Nice video, + thumbs up ……I really like the aesthetic and little sound effects like opening items, leveling up, and how nice the combat feels compared to other MMO's…I'm basically kinda killing time until the new Battlefield comes out so this seems like a nice time-sink. I like how there's no subscription…ESO was the only other MMO I could ever find myself caring about, but the inventory is really limited in that unless you buy ESO plus, and the combat and graphics in this are in another league of being better. Someone compared this favorably to ESO except with better Dragon Age style combat, some even said it's a little like Dark Souls. Either way, as a depressed millennial this may be the new fixation that helps keep the big sad away a little lol.

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  2. Yo if this game takes off then your channel will definitely take off with it! Great content, top level quality that will take you to a million if you are exposed to a bigger audience!

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  3. It may be surrounded by PVP in theory, but both the PVP and PVE leave a lot to be desired. It's already clear as day that the rapier and longsword are vastly inferior to the Great axe and Warhammer which both possess uncounterable aoe attacks that leave the opponent vulnerable. The Bow and Musket have already shown themselves to be better than the spell counterparts of the fire staff and the ice gauntlet (which is really a jack of all trades, master of none situation). The quests are repetitve and the mobs a lot of the time have very poor choreography (this can be shown in how they flash white a lot of the time to warn you they're coming out with a big attack), which leads the player not being rewarded for trying to dodge or block. Additionally the lack of invicibility frames on dodge severely limits its use and makes the heavy more block focused style of fight many times more appealling. Not to mention the desync issues the game has been having that make dodging even riskier.

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  4. PvP in this game is funny as hell. People get locked in animations with no way to cancel so it just devolves into long, drawn out wiff fights that use the same 6 moves over and over again

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  5. "all the different combinations" bruh, you have 3 abilities per weapon, so that leaves you with maximum 6 abilities to use.. are we really gonna settle for that, considering this is an MMO?

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