Fallout 4: Sim Settlements 2 – Part 8 – Lights, Camera, Action



Fallout 4: Sim Settlements 2 continues, as we visit the increasingly busy town of Concord, receive a delightful new tool to play with, and make our way back to Boston, where a rather suspicious quest-giver awaits…

((This is the re-released version of this video, due to a tiny editing error in the original))

Fallout 4 on Steam – https://store.steampowered.com/app/377160/Fallout_4/
Fallout 4: Sim Settlements 2 (this is the page for the final episode, but contains the all-episodes pack) – https://www.nexusmods.com/fallout4/mods/73394

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Fanfare for Space, Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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20 thoughts on “Fallout 4: Sim Settlements 2 – Part 8 – Lights, Camera, Action”

  1. I have the suspicion that someone took a certain amount of vindictive pleasure in adding a bunch of NPCs who are up the task of settling Concord after Preston's…more limited…endeavors in the area.

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  2. I have caught up with your progression and gone a bit further . Currently I have only 2 different shops , but a greater population , and food production than Diamond City . I find your choices entertaining. Please do keep doing the series .

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  3. If i remember right theres a way to mod the automatic laser musket. You need a regular one and i think you drop them near a weapons workbench and pick them up in some order. Its been a while but i remember being able to do it

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  4. I've taken a step back on YouTube as 8+hrs a day disappears into yotube but your content is a mainstay in my life. I love the content and the delivery and feel I owe you a thanks forn years or entertainment now inseries i love and games i would have never picked up without you. Thanks to you all and long may it continue xx

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