Destiny 2 – HAUNTED SPACE STATION OF LIGHT! Destiny’s Top Secret Location



Out in the asteroid belt, a mysterious golden age station drifts. Inside.. Portals to other dimensions which Crota once used when he entered the Sol system. After Crota? The Nine used the keyholes to try and create physical bodies. Today we are going to dive into the tale of this station and its connection to light and dark from a new lore entry.

“Destiny 2 Cocytus A113 Station”
“Destiny 2 Haunted Space Station”
“Destiny 2 Crota and The Nine”
“Destiny 2 Lore and Story”

Thanks for watching!

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21 thoughts on “Destiny 2 – HAUNTED SPACE STATION OF LIGHT! Destiny’s Top Secret Location”

  1. the destiny universe has so so many spooky locations with cosmic horror stuff going on and yet for a haluween event we get 3 lost sectors we have done 1001 times BUT they have some soooooooooky decorations -.-
    like ffs other games can do uppdated events and they dont charge for a freaking event pass -.-

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  2. Yaknow. I never thought about it before but what if The Speaker was the same species as The Witness before its ritual but escaped their planet before they went insane, connecting why hes so in tune with the Traveller

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  3. What if Asha the whale creature ends up being a wish dragon? What if the reason the witch queen was trying to use Asha was for her last wish when they were killing Asha durning the ritual. Like how in the dreaming city that when the wish dragon died it made a curse. What happens if the witch queen requires us to kill Asha to grant the wish.

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  4. I like to imagine the vex aren’t just fighting things in sol.

    You know how the combine empire is extremely vast. I assume the vex who casually time traveler attracts… many thing s

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  5. I assume someone in Bungie who was part of this lore studied at California Institute of the Arts. A-113 is a teaching space there where lots of Pixar folks studied and they put A113 in their films as an Easter egg too.

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  6. I have a feeling this comes into play really, really soon.

    "Move the asset beyond the first fleet and do remind them: I have shown more than enough patience."

    ACCESS: RESTRICTED

    DECRYPTION KEY: 2CA9SXUO2C$IKO-006

    REP#: 011-PSYCHOMETER-TEST

    AGENT(S): TRU-135

    SUBJ: PSYCHOMETER FIELD TESTS

    The new version works. Love all the knobs and antenna; very analog. I took readings off a hatch control out here on Europa and Cowlick was able to retrieve badly distorted voices in some kind of distress. I don't know if it's doing exactly what you Warlocks want, but it's doing something all right. Cowlick says it's probably tapping into her scrutiny, if you permit that term in your ivory halls.

    Now, I'm not much for gadgets, so I won't ask you how you rigged this thing. But I am one for gossip. Weren't we closing in on some kind of workable theory of exactly how our Ghosts resurrect us? One which was, if I am not mistaken, based on research by the Future War Cult? Did any of that work survive Lakshmi?

    You know they did try to recruit me once. The Cult. Over a game of poker. Fifty-two cards in a deck don't seem like many, this hard-ass Titan told me. But there are 80 658 175 170 943 878 571 660 636 856 403 766 975 289 505 440 883 277 824 000 000 000 000 different possible shuffles of 52 cards. You could walk back and forth across the observable universe faster than you could count all those possible shuffles. A lot faster. That's life, she said, and she had daisies impaled on the spikes of her skull. Life is endless permutation. So many possibilities. But the rules are what matter. Who cares how the deck shuffles if you don't know the rules of the game? We play this game over and over. Life and death. Light and Dark. But the only way you learn the rules, the only way you're ever gonna get one of those Truces you're named for, is if you come inside. Come into the Cult. Come on in and see. But I didn't.

    Another thing she told me is that you can play poker with just three cards and two players. Jack, Queen, King. Ante one, max bet one more. High card wins unless one player folds. And in this game, there are many strategies available to the first player, but very few to the second, who acts to exploit the choice made by the first. Many possibilities against few. Sounds like you'd rather be the first player, huh? But if both players play perfectly, that second player wins in the end. Mathematical inevitability. Ain't that something? But I said, your game's just a toy. It's just a contrivance. That's not life. Life isn't one player always exploiting and beating the other.

    Anyway, back to testing. Might go back to Cocytus and aim this thing at the gate. See how wild it goes. If you never hear from us again, you know Truce and Cowlick finally found something too spooky.

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  7. I’m assuming the “eye” that Arach says his crew was screaming about was Crota’s Oversoul. It does look rather eye-like, and since we know some of these Keyholes connected to his Throne World, I’d say it’s a safe assumption.

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