Baldur's Gate 3 – 5 Best GAME CHANGING Builds You've Never Seen – Ultimate Multiclass Build Guide!



Baldur’s Gate 3 has even more RIDICULOUS awesome combos! Enjoy!
Best Build 1: https://youtu.be/Jb1RH8K_7cU
Best Build 2: https://youtu.be/7F1r8c_1BVE
Best Build 3: https://youtu.be/yLZlv3csHZ0
Best Build 4: https://youtu.be/Eut79OXrQ-4
Best Build 5: https://youtu.be/x0BkD9MC3jw
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Monster Hunter Rise Sunbreak gameplay is on hold for now we look at new Baldur’s Gate 3 gameplay and it’s awesome Baldurs Gate 3 subclasses and best build builds with this complete Baldur’s Gate 3 guide gameplay walkthrough part 1 best story quests side quest gear armor weapon spell spells all secrets gold farm Baldur’s Gate 3 best class classes Warrior Priest Wizard Rogue Monk Sorcerer Bard Rogue Mage Druid Cleric Paladin Ranger Fighter guide skills abilities spells build gameplay Baldur’s Gate 3 best class guide Baldur’s Gate 3 best weapon magic item rare act 1 Act 2 Act 3 Baldur’s Gate 3 class guide best spell spells multiclass multiclassing multiclasses guide Baldur’s Gate 3 best build endgame build early build broken feat feats combo gear weapon multiclass!

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29 thoughts on “Baldur's Gate 3 – 5 Best GAME CHANGING Builds You've Never Seen – Ultimate Multiclass Build Guide!”

  1. Gladly u said it in the beginning of the video…pure theory crafting. sure get to lvl 12, get all the legendary items, throw a bunch of shit together and everything looks cool if u always suprise attack a bunch of random NPC´s. thumbs down

    Reply
  2. So like can I talk about Celtics Queen right here right now on first we got self to squ to speech or Simp I called him so to say because Bro is who do anything for one😏 I still don’t know how to spell Celtics but don’t care

    Reply
  3. God I love that spore Druid armor. Really brings the op to every class in the game with 2 levels of Druid XD my fav is still 10 spores and 2 in wizard for your choice of a better offensive spell though

    Reply
  4. My favorite build so far is ice wizard. Similar in how the abjuration build works, but with either evocation for party safety or conjuration for ease of use.

    The main reason I like it so much is that it doesn’t require any setup, if you’re just bumbling around and all of a sudden you’re fighting a large group of enemies, it’s doesn’t matter.

    Outside of flying enemies it often removes the ability for enemies to fight back because you create upwards of 3 icy surfaces in multiple areas at a time.

    It also has no specific equipment requirements and comes online at level 2 😅

    Reply
  5. I just theorycrafted something pretty epic. War Domain Cleric, Great Old One blade pact Warlock. By level 10 you get not only an extra attack with your pact weapon, but 4 expendable bonus attacks. Not to mention devil's sight, spirit guardians, darkness, eldritch blast epicness etc. If you take Sentinel the enemy literally can’t leave the Darkness and are forced to get slaughtered with your Devil sight. You have vamp touch for healing, misty step, mirror image, blade ward etc. Don’t forget the craziness of Eldritch blast invocations. Your weapon is modified by your charisma too so that makes choosing your stats pretty easy.

    Basically when you enter combat your first move is to cast Darkness, since you have Sentinel enemies can’t really leave or do anything. Then equip Dark Justiciar Helm and Knife of Undermountain King for consistent critical hits in the Darkness. When you crit they become frightened. If they try to cast a spell you have counterspell. Ultimately you can completely lock down most targets with this setup. You have so many opportunities to proc with 3 attacks per turn. Eldritch blast and spirit guardian are always there for either aoe or ranged options.

    Reply
  6. Any recommendation on how to build and evil Oathbreaker Valkyrie that uses a spear in one hand a sword in the other and uses necrotic damage and create zombie?

    With the prefer race of femme Tiefling or Drow.

    I have the idea but sadly don't know how to make this work.

    Reply
  7. When I do the darkness bow build whenever I want to shoot my arrow the darkness blocks my arrow. It just says "path is interrupted". I'm assuming this build is now broke and useless?

    Reply
  8. Hey! I really love your videos thanks for another great one. I really like that your videos never emphasise that anyone has to use these builds, the fun of all these kind of games is the expression of choice

    Reply
  9. On the abjuration wiz – use Fiend Warlock instead of sorceror and you can get the ability to cast mage armor every turn without expending a spell slot so you can build up your arcane ward between fights and you get agathys that way too

    Reply
  10. I'm working my way through my second playthrough of the game now, this time trying your abjuration build. The early levels are definitely a challenge, as most of the powers aren't yet online, and it just plays like an under-leveled wizard. Looking forward to the good stuff!

    Reply
  11. I just got to act 3, and yes I know it supposedly dips in excitement there. But the gameplay has gotten soo good now that I’m starting to really understand how things work. I’ve always been 5 years late to these games like dos2 so everything’s on YouTube you could possibly need to know so it’s cool being in the forefront (although way behind many) of a new awesome turn based.

    Reply
  12. I went for a Ranger/Rogue/Wizard build that was Gloomstalker Ranger with 9GS/2R/1W…might sound abit odd:

    Gloomstalker allows for Dread Ambusher (a free attack on first turn, ranged or melee, extra attack at level 5 as well as the other useful little bits you pick up.

    2 in rogue to get Sneak attack for another strong starting hit you can throw immediately after Dread Ambusher as well as getting Dash/disengage/hide as bonus actions for better mobility/positioning across the board

    And 1 in Wizard (if you use the Warped headband of Intellect from the Ogres your Int is set to 17 giving you 3-4 spell slots you can utilize a number of level 1 or 2 spells (maybe 3, I forget) you pick affew utility ones to start off, then learn any or all of the lvl 1/2/3 spells from scrolls throughout the game increasing your viability with using either attack spells or just utility things like concentration invisibility, flight or anything else you might deem useful for whatever you are doing at the time

    I found alot of use in just having 1 level in wizard considering all of the utility spells there are to be learned.

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