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CIA In Pakistan Peshawar Mission Finding Faraz Medal Of Honor Warfighter
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Medal of Honor: Warfighter
Cover art
Developer(s) Danger Close Games
Publisher(s) Electronic Arts
Producer(s) Greg Goodrich
Designer(s) Electronic Arts
Composer(s) Ramin Djawadi
Series Medal of Honor
Engine Frostbite 2
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release
NA: October 23, 2012
AU: October 25, 2012
EU: October 26, 2012
Genre(s) First-person shooter
Mode(s)
Single-playermultiplayer
Medal of Honor: Warfighter is a first-person shooter video game developed by Danger Close Games and published by Electronic Arts. It is a sequel to 2010’s series reboot Medal of Honor and the fourteenth installment in the Medal of Honor series. The title was announced on February 23, 2012, and was released in North America on October 23, 2012, in Australia on October 25, 2012, and in Europe on October 26, 2012[1] on Microsoft Windows, PlayStation 3, and Xbox 360.
The games’ single-player campaign picks up where Medal of Honor (2010) left off, as it follows the Navy SEALs from the previous game’s AFO Neptune. Upon release, the game received mixed reviews, with praise for the visuals and the use of Frostbite 2 but criticism aimed at the low texture quality on consoles, glitches, confusing storyline and poor artificial intelligence.
Gameplay
The gameplay in Warfighter features different aspects than its predecessor. Features from the previous game such as peek and lean, requesting ammunition (now unlimited), and sliding returned. New features in the campaign like the Dynamic Door Breach and environmental destruction have been added.
Single-player
The single-player campaign follows the story of Tier 1 operators from US Special Operations Forces and features various locations including Bosnia, Pakistan, the Philippines, and Somalia. The player primarily plays as “Preacher” of Task Force Blackbird and “Stump” of Task Force Mako. Campaign levels follow a nonlinear path and depict missions which occur at various points in time.
Multiplayer
Medal of Honor: Warfighter’s multiplayer was not developed by EA Digital Illusions CE who previously helped develop Medal of Honor’s multiplayer. Danger Close Games developed the game’s multiplayer aspect with DICE’s Frostbite 2 engine. Players are involved in a global battle and choose which country they would like to support. There are 13 different tier one units from ten different nations that players can choose from. Reserving the game gave players access to additional content when Warfighter released, including additional weapons and perks. There was also a limited edition of the game that gave players early access to the U.S. SEAL Sniper equipped with the McMilllan TAC-300.
The following national task-forces are available in multiplayer: Australian Special Air Service Regiment (SASR), British Special Air Service (SAS), Canadian Joint Task Force 2 (JTF-2), German Kommando Spezialkräfte (KSK), Norwegian Forsvarets Spesialkommando (FSK/HJK), Polish JW GROM (GROM), Russian FSB Alpha (Alfa Group), Republic of Korea Navy Special Warfare Flotilla (UDT/SEAL), Swedish Särskilda operationsgruppen (SOG), U.S. Army Delta Force (SFOD-D), U.S. Navy SEAL Team Six (DEVGRU), and the U.S. CIA Special Activities Center/Special Operations Group (SAC/SOG) also referred to as “OGA” (Other Government Agency). Within these groups, there are six distinct classes that players select from: Spec Ops, Sniper, Assaulter, Demolitions, Heavy Gunner, and Point Man. Each class has specific benefits and unique abilities. These nationalities and classes are only available in multiplayer mode.[2]
The game’s online servers along with Medal of Honor: Airborne and Medal of Honor (2010) were shutdown on February 22, 2023.
Customization
Warfighter’s multiplayer features deep customization, for both the player’s appearance and their weapons. The player is able to equip each weapon with various barrels, muzzles, magazines, stocks, optics, and paint job
The international hotspots, and Tier 1 operations of the Medal of Honor: Warfighter single player campaign is ratcheted up even further in the game’s multiplayer experience. Here players from around the country and world, band together and play as members of one of several, real-life, elite Tier-1 fighting forces from around the globe, bringing a whole new meaning to all-inclusive nature of the Xbox LIVE service. The factions available and their corresponding nationalities include:
SASR – Australia
JTF2 – Canada
KSK – Germany
FSK and HJK – Norway
GROM – Poland
Spetsnaz – Russia
UDT/SEALs – South Korea
SSG/SIG – Sweden
SAS – United Kingdom
Seals, SFOD-D, and OGA (CIA SAD/SOG) – United States
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