Grandma Encounter and Going East | Starfield



Since there’s so much stuff to do I figured I’d travel till we found someone…ANYONE to give us a quest. Thankfully Grandma came along first

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47 thoughts on “Grandma Encounter and Going East | Starfield”

  1. Hey all! I will be continuing Fallout Friday's but since I'm pumping out Sim Settlements I figured we could do some Starfield today as well. Thanks for watching, a main story playthrough will most likely what I end up doing with Starfield along with some side quest videos here and there 😀

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  2. Hey Al!
    I'm happy to see you playing this game. I'm enjoying it so i have saved these videos to my watchlist for when i beat the game myself but as i play, i'm thinking about you doing mod reviews for Starfield. And I'm excited for the future when you get to play mod quests for this game!

    I was rewatching some of my fav videos you did and they are so funny to me still! I haven't been watching your videos lately but I feel like I will start now after rewatching the old ones!
    I miss Ballarms lol I liked how he would make loud noises when you turn away from him but get silent when you looked at him. Plus, him upsetting you with his hugs was funny too.

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  3. I love your adventures, always a good laugh haha.
    You can totally pick up objects, it's just like Fallout. Just hold the "Take" button a bit longer than in fallout. While holding an object, it works the same as in Fallout. Using a controller on my end, but if you hold X and release it throws the object. Use the Triggers to rotate the object. Press L3 to change the axis that the object rotates on.
    Keep it up Al, can't wait to see what adventures your bring us on in the future!

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  4. Al might have got the greatest glitch ever he has his own built in shop on his ship, now you need to get a Terrormorph, Model B Robot, a bug creature and…..maybe a dude thats been in space to long and get the gang together

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  5. You would think they would change up the GUI for the damn game and make it different and give it its own soul and not soul leech off of Fallout 4. I can't with bethesda anymore.

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  6. Hey Al, i'm gonna start this off by saying this is a long shot, buuuut i was hoping you could help me. A looooong time ago you did a FONV mod and at the end you had did a montage style shot of an NPC singing and playing guitar to a song off Newgrounds. i had found it at one point but seem to have since lost it. It was about a stranger of sorts and i know the title was "The (something) Man". Is there any smidgen of chance you happen to remember what im talking about, and if so remember what the song was?

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  7. I lifted off a planet, opened the star map and selected a system to grav jump to, fast grav jump ship too. Grandma contacted me after I left the star map and before I could abort the jump I was already in the loading screen. Buh-bye Grandma. I actually felt bad. Other notable random encounter was some doctor lady… no clue what she wanted, i accepted the call and was stuck in it, no talking or anything just radio silence with the EQ sound bars jumping up and down saying there is sound in the transmission while there was none. Sat there for 5 minutes( and a 10+/- minute break AFK) waiting for someone to talk before discovering I could not exit the transmission. Might have been due to having TDETECT cheat on lol. That cheat will break Sam Coe's quest when meeting his father, well break a forcegreet shoving the player into the father/son argument as soon as you enter the house. Jacob the NPC is busy is what you get when trying to talk to him, busy trying to detect the player and forcegreet him/her is my guess.

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  8. lol I betrayed that same guy too but by the time he showed up for me, my ship was pretty much a top-tier dreadnought so I killed him and his pals in less than a minute.

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  9. You probably figured it out by now, but if you want to capture ships, you have to disable the engines. There are a few ways to do this: it can rarely happen randomly just by shooting the ship after its shields go down; you can use em weapons that are best for disabling systems; or the easiest, invest a skill point into targeting systems (next to security in Tech tree), this unlocks the ability to target specific subsystems as long as you are close enough to lock onto the ship.

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