Elden Ring: The Biggest Changes in the 1.03 Patch



Just a few weeks after its release, From Software has dropped a fairly major patch that adds a new NPC, new quest steps for existing ones, and adjusts a bunch of weapons, summons, and skills for balance purposes. Here鈥檚 our breakdown of the most substantial changes in the Elden Ring 1.03 patch.

Check out the full patch notes here:
https://www.bandainamcoent.com/news/elden-ring-patch-notes-v1-03

And check out the ongoing reddit thread of the Elden Ring community piecing together the rest of the unmentioned changes:
https://www.reddit.com/r/Eldenring/comments/tg3pgj/all_103_changes_list_in_progress

#IGN #Gaming #EldenRing

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19 thoughts on “Elden Ring: The Biggest Changes in the 1.03 Patch”

  1. okay make this known. it seems if you don't go online patches and updates either don't go fully through or going online actually makes it so that things revert back.

    an example is the silver mirror shield. which had at the release of the game a magic negation of 89, after the update if you haven't gone online it will be 41. but if you go online again it will be back to 89. so if you have noticed weapon stat change which don't match those you can find online, try going online for once in elden ring.

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