Total War: Warhammer 3 Immortal Empires – Yvresse, Eltharion the Grim #3



Ulthuan has an infestation problem and Tyrion is an idiot so we’ll do it ourselves I guess but some Beastmen popping up make life a little harder in part 3 of my Eltharion Campaign for Total War: Warhammer 3 Immortal Empires with the Forge of the Chaos Dwarfs DLC.

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—————————Modz—————————
Agent Hero Forever – Gotrek & Felix + Ulrika
AI Diplomatic Contact Bug Fix
Better Camera Mod
Better Faction Traits (Chorf Updated)
Better Nurgle Technology
Building Progression Icons III
Community Bug Fix Mod – 3 Batch 3
Disable Startup Splash Screens / Intros
Dismemberment Overhaul: Ultimate All-In-One
Fudging Vassals
Greatest Daemons (Greater Daemon Variety Reskin)
Improved Item Fusion (REUPLOAD)
Mixu’s Unlocker – MIXER
Mod Configuration Tool – V0.9 Beta
No Climate Penalties
No Diplomatic Penalties For Having Vassals
Nurgle Rotting Reskin
Organic AI Overhaul
Rebanner III
Singe’s Lord Skills Compliation
The Return of the Ironskin Tribe
Ultimate Lighting 2.0 (BETA)
Victory Conditions Overhaul [CHAOS DWARFS ROUTES READY]

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Case COOLERMASTER MASTERCASE H500M GAMING CASE
Processor (CPU) AMD Ryzen 9 5900X 12 Core CPU (3.7GHz-4.8GHz/70MB CACHE/AM4)
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14 thoughts on “Total War: Warhammer 3 Immortal Empires – Yvresse, Eltharion the Grim #3”

  1. So it looks like you were sieging it, and they sallied out? Which means you should have gotten the choices of Occupy, Loot/Occupy, Sack, and Raze, but instead you got the normal options for winning a battle? Which is a bug for sure, and I imagine the game just un-sieged you after you selected a normal battle option, allowing the AI to immediately besiege it. A wild as hell bug, and a bummer. Pour one out for the gold mine.

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  2. That was a majestic yoink from the AI, taking the capital YOU fought for and then making you help them take it. 3 slaps straight to Eltharion's face.

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  3. The mess with Tor Anroc is because they sallied out as the undead. You wiped out the entire garrison so it broke the siege because you can't siege an empty city, but then since the siege was broken they recruited Count Noctilus and raised the dead, thus garrisoning the city so the other faction could siege it. It's total BS but a very old bug that they won't, or possibly can't, fix.

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