Armored Core 6 | ULTIMATE STARTER GUIDE – Mech Types, Weapons, Combat Tips



Armored Core 6 Fires of Rubicon beginner’s guide, with important gameplay tips. This explains the combat system, mech classes, stats, upgrades, customization, and the weapon types.
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Access and travel to the Armored Core VI: Fires of Rubicon preview event was provided for free by Bandai Namco. PC gameplay was captured.

They also provided the opportunity to pilot a real life mech, through EXOSAPIEN TECH.

Background music from the Armored Core: Verdict Day soundtrack.
1 The Mother Will Comes Again
2 Jumbling
3 Lay Down The Law
4 Blue Magnolia

00:00 Intro
00:34 Combat Explained
05:09 Mech Classes
07:14 OS Tuning Upgrades
09:09 Weapon Types
17:15 Conclusion

#FromSoftware #ArmoredCore6 #ArmoredCore

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47 thoughts on “Armored Core 6 | ULTIMATE STARTER GUIDE – Mech Types, Weapons, Combat Tips”

  1. Probably will go with a high mobility build that focuses around mid-to-close range combat using either the pistols or shotguns, a back-up pilebunker, and naturally a missile pod. As for legs, hard to say what to do with between the lightweight bipedal or reverse joint.

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  2. So, you didn't reference what seem to be the four categories of OS Expansions—System Unlocks, Core Expansions, Attack Control, and Damage Control—is there any fundamental difference between them? Like, can you equip one of each? Or do you unlock additional Expansion slots in general, like Elden Ring Talisman Pouches? Or can you only every slot one Expansion out of all four (or more) categories at a time?

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  3. Really happy with the video you put together here, the breakdown of those early weapon options is detailed and a treat to see. My god the animations on weapons are really great work. That being said, I can't help but feel you are trolling us by calling missiles rockets repeatedly. (Especially considering actual Rockets are a weapon type almost sure to show up in game.)

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  4. You make the game look good. Awesome to see an actually great pilot in the seat. Your skill is definitely above the others. Vaati isn't bad, but your aggression and timing is excellent.

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  5. I never hear youtubers rate how difficult the boss fights are. It’s not a fair comparison but boss fights in daemonXmachina is literal brainless cheese with every range weapon and only really difficult if you fight it melee, i’m worried it just going to be hold fire, stagger then repeat. Maybe even break shield/weakpoint then stagger and repeat just like daemon without any reason to actually worry about boss attacks

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  6. Me alegro de que en la comunidad angloparlante si allá gente que cubra de buena manera la información obtenida de los Gameplay , acá en la comunidad hispana lo único que hacen es comparar el juego con los souls

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  7. Cant wait to fight the people who listened to this and the "ground is typically better" ideals! Thanks! Anyone who wants to see what real combat is like, look at AC 4-5 PVP. I can assure you being on the ground is NOT a good thing.

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  8. I look forward to returning to my favored franchise. However I find it abit jarring that it's so synonymous with souls borne despite not being close. Many old Ravens and Lynx know this. It's similar in the name of the company alone. I do ha e my co concerns. The game has been tempered in the direction of soul players and might be slightly too, not their taste. We'll see

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  9. I just realize there is detailed gas piston and round feed/eject animation on the assault rife after watching this in 4K, the amount of detail they put into the mech is unbelievable.

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