New World: Forged in Aeternum – Balance of Power (July 2023)



In episode 41 of Forged in Aeternum, Balance of Power, Dave Verfaillie (Creative Director) talks about the state of OPR, Arenas and War, combat balance updates, weapons and more.

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48 thoughts on “New World: Forged in Aeternum – Balance of Power (July 2023)”

  1. The only reason the firestaff kill distribution hasn't spiked is because players are smart and slot Ruby gems to counter the damage. This isn't a good measure of whether a weapon is over-tuned.

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  2. I am tired of attacks hitting inactive respawn points in opr or flags at forts..

    Love these videos. I really hope that with the game getting to be pretty ballance a new pvp mode could be released .. Not a altered or updated version of what we have now. I would even take a capture the flag at this point.

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  3. can you buff musket plz i buy this game cuz i love the musket but now after this fuckking nerf i cant play this gun anymore i cant move and shot and my shots miss and miss if i move its not valorant or csgo plz (( BUFF MUSKET ))

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  4. Don't make transmog locked to the battle pass… it shouldn't be a pay fo skins or pay to get skins from the world…whoncares if some are in the free part

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  5. In arena enemies are not always red, sometimes they have white health bar and u see their company logo. This also chages during the fight, from red t white and comp logo to red again. Super anoying and u can easily loose track of enemies

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  6. Read my review!!! The game could be so good! But fps taxing cards my 3080 Ti 2K res I still have to run the game Low to feel more fast and fast actions.. donโ€™t feel fast and smooth like wow or Diablo 4 so to speak. Game feels so laggy. 2. Nerf chest runs people doing it everyday ?? Train runs is annoying make it weekly. 3. Add 5 vs 5s 4. Fix gold sellers 5. Add weapons maybe 6. Mainly over all fix input lag, lag and graphics lag idk how but thatโ€™s only major problem also putting stuff in trading post is slow too

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  7. This isnt a bug but could we get rid of the blue holograms on the doors in opr. Not being able to see that you're about to walk into the inevitable 3 ice showers in the doorway just seems kind of pointless. Encourages people to just stand outside and shoot in. Overall I think the changes dicussed in the video are all very positive for the game

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  8. Really needs some optimization work when you get the chance , 5800x3d and a 4070ti is what I have so I have no issue but at 1440p the game should not be as stressful as it is , my friends with lower tier hardware are getting screwed

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  9. My least favorite bug the crouch exploit that allows bows to charge their heavy attacks faster. That's why you see bows aim and do a quick crouch and stand movement, then smack you for 4k. Sort of like the BB animation cancel/one-shot comb that is going to be patched, this one should be addressed too.

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  10. Melee in arena, ranged in OPR. Dont touch SnS or Spears, but nerf those easy to play, hard to coutner and OP Fire & Ice build and all will be fine.
    + reduce the healpower in arenas because healers heal 2 guyrs not 4 as in any other mode…

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  11. David, have your team fix Aim-Hack ASAP! But the most probably u will ignore this 'taboo subject' exactly the same like on forum and discord.

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  12. Yes bow a weapon that allows almost every status to be applied to clumps and rain of arrows killing almost anyone in light armour at half HP is okay …… Spear and sns are broken

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  13. Worst bug: rapier riposte going off but not going off, or doing animation 2times, locking you in place. The bug is there for a long time and never heard you talk about it. You are killing int/dex split rapier, before you nerfed it, why do you hate it so much

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  14. I think bow is still slightly overpowered, coming from an fps background I think bow is insanely easy to use for how high the damage burst is on this weapon. Not to mention the hitbox being very forgiving, the fact that a bow can output as much damage as a musket at 150con when musket has to run 50 con to get that kind of damage just doesn't seem balanced. Might be a crazy take but that's my opinion.

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  15. Currently Blunderbuss is very weak, and the only cool thing about it is the combos! You've already taken several possible combos from her with multiple nerfs, do you really intend to nerf Blunderbuss even more?

    The only weapon I like because I can make cool combos. Combos have always been a part of games and MMORPGs, and now you intend to take that away from us.

    Weapon balancing is one thing, now nerfing a weapon so much that it completely changes the mechanics or becomes so weak that no one plays with it, that's overkill!

    I really like New World and the Blunderbuss was the weapon that I liked to play, I can't play with it in PVE anymore because it's horrible, now you want to make it horrible in PVP too?

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  16. Please buff execute, armor breaker swamps it in every way ๐Ÿ™

    The bugs that kill me are randomly losing bloodlust in the middle of attacking an enemy (and the damage from it as well) and charge getting stuck on teammates or random terrain!

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  17. A solution to 5 con players is to make each weapon scale 100% on the attributes it's assigned, BUT ONLY ONE (whichever is higher). With diminishing returns in single stat scaling, people will opt for con after 350.

    And then we can mix & match sns, hatch, gs & spear for double melee without serious damage dropoff on say, pure dex hatch or str spear, now that split-stat is being abused by the 5 con crowd going 500 offensive attribute (str/dex) like musket did for so long.

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  18. 4:24 this change kills hybrid assassins (rapiers with int weapons and muskets). Those are already off-meta cheese and now will be dead and burried. GG and as a rapier/fs/ig/musket main I bid you farewell if this goes live.

    At least increase rapier int scalling to compensate…

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  19. BUG FIX: 2yrs and u still cant report players in OPR without gettin locked in a death screen and timed out of OPR for a hour!!!!!!!!!!!!!!!!! I'll even do ur job for u and tell u how to test for it…………..everytime u die in OPR report it….make it a positive report…doesnt matter……and when u get locked in a death screen u can hire me!!!!

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  20. Worst bug: not sure if it's a bug or an exploit but when leaping strike hits you about 3-5 meters further than the animation displays is frustrating especially if you're trying to time a dodge to avoid it but can't because the visual impact is off on the receiver's end

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  21. Nerf firestaff! Nerf bow! Nerf Musket!

    I can't believe that you are sitting in front of a camera and can be serious by saying that firestaff, bows and muskets aren't broken. Just ridiculous how you ruin the game and didn't realize it, even tho the commuity is telling you want they want.

    Reply

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