INTO THE FIRE | 7 Days to Die: IMMERSION (Alpha 21)



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With nearly 10 million copies sold, 7 Days to Die has defined the survival genre, with unrivalled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Take over a ruin, or build from the ground-up. Design the ultimate fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead. The world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 800 in-game items, nearly 2,000 unique building blocks and a painting system that offers over a quadrillion possibilities.
Improve – Increase your skills in 5 major disciplines with a multitude of perks under each attribute. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Combat – Encounter over 50 unique zombie archetypes including special infected with unique behaviours and attacks.
Survive – Experience real hardcore survival mechanics with nearly 50 buff boosts/ailments including hunger, thirst, infections, broken bones, food poisoning, hypothermia, heat exhaustion, dysentery and more.

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Title music: Dance Distinction – Sebastien Greenberg

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36 thoughts on “INTO THE FIRE | 7 Days to Die: IMMERSION (Alpha 21)”

  1. 🚧 Attention! The tower is on the verge of instability due to exceeding vertical limits. Structures over 7 blocks high may encounter structural complications.Please be cautious when constructing above this height to ensure stability and safety. 🏗

    Reply
  2. Try geting your weapon tiers and quality straight for a change. Your iron cross bow is not a tier 6. It’s a quality 6. Tiers on go from 0-3 and Quality is 1-6. The colored number you always is is the quality of an item. Once you understand this you then start to figure out how the change to the number of mod slot on different item tiers and qualities works

    Reply
  3. It's weird that the tower you were in for the horde was still standing at the end of horde night, because you could see as plain as day it collapsing when you jumped off it. But when you went looking to see what collapsed it showed it was just what you built that broke. It must have glitched and rebuild itself when you jumped off, because there shouldn't have been any part of it left. Lol

    Reply
  4. Does anybody know if there's a mod that makes the firetraps hurt the zombies a little more again after somebody made a video on how to create a horde base with the addition of the flame traps and brought them to the attention of the fun pimps? 😅

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  5. Josh … the 3 mods (lootable military crates, brown boxes, and water barrels) seem great for immersion the down side is without an enhanced backpack mod you waste tons of time searching items for useful bits that you can't carry with you.😂

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  6. I was just watching your previous video hoard night and noticed that you were taking all of the stuff out of the medicine cabinet before destroying it. There is a trick, that if you open it, don''t take the stuff out, and then destroy it, you'll have a much higher chance of getting the acid, and all the loot just drops down in a duffel bag, so you don't lose anything.

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  7. uhm, if it's any help for you, the perk "Daring Adventurer" makes you get a better trader buy inventory/quest rewards altogether, so you might invest a point or two in that perk, is in Intelect branch so the way up is already sorted for you

    by the way, each level of Daring Adventurer equals to 10 levels extra of you, but in trader inventory, so level 2 of DA+ I don't know, lvl 20 of you, means that you would get a lvl 40 player worth trader inventory

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  8. Not sure if anyone has mentioned it yet, but I’m pretty sure the cop vomit irradiates you now. It hangs around for a while so even if you are just around it, you will still get hurt. Like the bike getting hit. That is why your health was lower then you expected Josh.

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