A Cave To Call Their Home (Underground Colony Part 7) – Surviving Mars Below & Beyond Gameplay



Time to start a new modded series in Surviving Mars Below & Beyond. This series will focus on terraforming the planet while its colonists live underground, waiting for the day they can explore the surface of a green Mars. This week will focus on building the first underground domes at my colony, and it reaches the goal with the first colonists finding a cave to call their home.

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SCENARIO
Mission Sponsor: Terraforming Initiative
Commander Profile: Spelunker
Logo: Mr. Handy
Mystery: Philosopher’s Stone
Colony Site: 9°N, 123°W
Difficulty: 470%
Game Rules (5): Tech Variety, Armageddon, Dust in the Wind, Twister, Winter is Coming
Mods:
– Unlimited Scanning
– Unofficial Content Pack
– Omega Unlocks All Slowly

Where to get this game:
Surviving Mars website: https://www.survivingmars.com/
Surviving Mars on Steam: http://store.steampowered.com/app/464920/Surviving_Mars/
Below and Beyond DLC: https://store.steampowered.com/app/1498760/Surviving_Mars_Below_and_Beyond/
Martian Express DLC: https://store.steampowered.com/app/1816780/Surviving_Mars_Martian_Express/
Future Contemporary Cosmetic Pack: https://store.steampowered.com/app/1658001/Surviving_Mars_Future_Contemporary_Cosmetic_Pack/
Revelation Radio Pack: https://store.steampowered.com/app/1658000/Surviving_Mars_Revelation_Radio_Pack/
Unofficial Content Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=2515435640
Omega Unlocks All Slowly: https://steamcommunity.com/sharedfiles/filedetails/?id=1732442747

#SurvivingMars #BelowAndBeyond #UndergroundColony

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15 thoughts on “A Cave To Call Their Home (Underground Colony Part 7) – Surviving Mars Below & Beyond Gameplay”

  1. I would totally ok to have a upside skeleton crew. It has kind of romantic ring to it having a "Lighthouse"-Crew. Welcoming new people, protecting the elevator and looking into deep space.

    Reply
  2. So to me there are two things here, fluff and mechanics.

    Mechanics wise, that structure is needed and that structure has to be built above ground, meaning to actually play/advance the game you need to have the structure above ground, unless you find a way to mod it. So because of this game limitation I am all for building the basic dome above.

    Fluff wise, well, having a single small outpost dome on the surface, probably by the landing platform and the elevator downward makes total sense to me. Story wise this isn't so much "we are living on the surface" and instead its a skeleton crew working above ground temporarily for essential operations.

    So yeah, I'm all for this sight adjustment to original idea.

    Reply
  3. I absolutely agree that having a microdome on the surface doesn't invalidate the basic premise of the series, since it's not a habitat. It can act as a starting location for all crewed surface activities, and a port of entry for new arrivals. Even if it has an apartment to act as temporary housing for workers. You can put in a space bar, a diner and a duty free gift shop.

    Reply
  4. No issue at all since youd have to by definition as you say need the beyond without it you wont be able to even build more than a few domes down there without it

    also you are gonna need the university because eventually theyre gonna start popping out babies and when they do theyll be non speced so gonna need to boost their education

    thats all for now off to Saturn I gotta put a ring on it 😹

    see ya steve have fun 😺

    Reply
  5. Considering the game wasn't designed to be played solely as an underground game, and the mechanics don't take that into effect I don't see what the break in immersion would be.

    Reply
  6. Well according to the game mechanics trying to do mole people in a thriving under ground colony network with the jumbo cave and the ancient artifact will be impossible without the micro dome on the surface. So if it's just the bare minimum colonists in the micro dome then it's still in keeping with what you intended to do. You could even have the colonists be put into the dome until their sanity drops low then return them to the underground and bring up a different shift.

    Reply
  7. Headcanon it away by saying that it is just a minor outpost making observations and adjustments that is filled solely with a rapidly rotating staff, much like the Arctic and Antarctic Science Stations

    Reply

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