Bad Combos That Actually Work | Magic: The Gathering



Bad MTG Combos That Actually Work (part 3) | Magic: The Gathering

Check more MTG combo videos:
Bad Combos That Actually Work (part 2): https://youtu.be/fcBSF6ZO7sQ
MTG Combos That Used To Be Broken, Now No One Plays https://youtu.be/mleLQ1vhOUI
Bad Combos That Actually Work (part 1): https://youtu.be/SCJrQVaGMT4

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25 thoughts on “Bad Combos That Actually Work | Magic: The Gathering”

  1. Saproling burst strat doesn't work because each creature token would get weaker as you make more of them. And since the battlewagon's power is equal to the power of the tapped creature, and they each have power equal the number of tokens on saproling, you'd end up with 6 1/1s hopping onto the battlewagon

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  2. I call disqualified on seismic assault and Swans of Bryn Argol, it was actually a really successful combo deck in standard, all you needed was a dredge land like Dakmor Salvage to essentially go infinite and you could use life from the loam to do damage in a binch until you drew that land.

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  3. Add Invigorate to that multi-card combo with the Uktabi Drake to make it a turn one kill. Casting Invigorate for free will give the opponent 3 life, but grants your creature +4/+4, so it's a net gain of 1 damage. You'll deal 23 damage to their 23 life and win right there.

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  4. Here's a better stage of hours combo dude
    Sage of ours primordial Hydra bio shift infinite turns as many as you can keep that primordial Hydra alive but if you can do it for five turns that's 55 turns you just made with bioshift and sage of ours

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  5. 26:15 i have a more convoluted combo for ya. I figured this out randomly and its mono blue so it's not as hard as it sounds to pull off. You need Jace Memory Adept + Inexorable Tide + Omniscience + Nexus of Fate and at least 7 other Extra turn spells in your deck. Draw 20. Play all the spells in your hand for free, which hopefully includes Nexus. Proliferate Jace. Next turn. Draw 20. Repeat. Eventually Nexus will be the only spell in your library.

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