Dune: Awakening Exclusive Interview and Gameplay Footage | PC Gaming Show 2023



How do you make Dune into a massively-multiplayer game? Speaking with members of the team behind the project at Funcom in Oslo, Norway, the studio tells us about how combat will unfold, the roles players will take, and how political power will be represented in this ambitious survival-MMO.

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29 thoughts on “Dune: Awakening Exclusive Interview and Gameplay Footage | PC Gaming Show 2023”

  1. One of the biggest Problems games like these have are the Solo/duo players complaining about getting farmed by Zerg Guilds. Wonder how they're going to fix this

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  2. isn't it rather worrying that everything they talk about during the presentation is not shown in game? if you've got a functional prototype for "massive PvPvE combat between guilds", wouldn't that be something you wanted to show?

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  3. Would have rather prefered a singleplayer/coop game like Conan. PVP survival MMO sounds like a really bad idea to me… the tenth of people interested in that kind of gameplay will enjoy I guess.

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  4. my biggest issue and its one I cant seem to find an answer for is, is this going to be a rust clone?
    because rust is for kids on summer break or just too much time on their hands. I am interested in the game, but im 100% not interested if its just another rust/ark/ conan clone

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  5. I don't like so much the design of the ground vehicules. The first book of Dune cycle supposed to happen in a verry far futur (26 300 years A.D… Yep…), and finish. Then, this univers is supposed to be culturaly influenced by a feodal vision, technologicaly verry specific, spiritual, realistic AND fantastic also, a kind of antic advanced heavy technology with no computer…yes…that's not easy to illustrate it…As we can read in the cycle (the book), and in every arts that turned around it, much of the object are really special, a mix beetwin ultra-futuristic, and "spiritual" and antic/middle-age art. Paradoxaly verry simple an brut but also detailed. Something that can be difficult for us to imagine. Something that creat a real FRACTURE beetwin our actual time and the referential of the univers of Dune. Those ingame ground vehicule look like vehicule in StarCitizen, or vehicule that could be use in Mars in 100 years and we can buy in a market after looking at a futur TV pub. I know how hard it is to design and illustrate Dune. Cause, in an other way, Dune claim to keep a kind of realistic and rigorous vision…it's hard to marry these things. But, i think it could be better. Anyway…It look good in a way, and the game overall look super cool 🙂 I will, for sure run for it since Dune is my favorit SF univers since i'm a child to now 😀

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  6. If they have the kind of modding support like they have with Conan Exiles, this game will have a VERY long shelf life. I know plenty of players who are itching to set up roleplaying servers to live in the world of Dune.

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