Incredible Diablo x Bullet Heaven Fusion! – Halls of Torment [Early Access]



Get the Halls of Torment on Steam: https://store.steampowered.com/app/2218750/Halls_of_Torment/

Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the lords of the underworld await you. Treasures, magic trinkets, and a growing cast of heroes will grant you the power to vanquish the horrors from beyond. How long can you survive?
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17 thoughts on “Incredible Diablo x Bullet Heaven Fusion! – Halls of Torment [Early Access]”

  1. Gonna buy this as soon as it releases, no question. This already seems more fleshed out than the prelude, which was fun for many hours!

    Little thing you didn't notice (At least so far in the video hehe, im only mid way) is that the green skeletons aren't always the basic type. I saw a couple green robed skeletons just shooting spells at your enemies! they seemed to fare better and do more damage than the regular basic ones just fumbling around.

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  2. In my opinion, the one thing I would really like is if the level up menu showed you the current value of your stats. Like you're offered a +5% crit chance upgrade, and somewhere it tells you that you currently have 17% crit chance. Gives you the chance to decide which way you want your build to go at the moment when it matters most.

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  3. Gains are truly tremendous compared to the Prelude—-this one really seems to be striving to be big in the remainder of this year at the least compared to most others. For a side rec for a lapsed Diablo enjoyer: Keep an eye out for Tower of Kalemonvo as it too is drawing from the original wellspring as opposed to what came far later..

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  4. They should have made this much more equipment based, like loot dropping often like d1 or d2 and really play into the Diablo style. I like it anyway and commented about a d2 themed vampire survivors when that was in EA.

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  5. I love the equipment system, but wish that weapons were included. It'd be cool to have the cleaver as a 'two-handed sword' and it would have a global modifier/effect based on which two-handed sword you're actually wielding. Maybe confusing with multiple weapons and a character with only two arms though.

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  6. Reminds me, obviously, of Vampire Survivors. And yet the diablo esk visuals are amazing. I love how this game looks. They did a great job. Now they just need to expand. More characters with different attack skills, would be awesome. I want to play this.

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