DON'T Declare Wars Until This Is Fixed! – New World War Bug



New World currently has massive bugs in wars on attacker’s side that prevent the attackers from effectively using siege weaponry and can also cause other aoe effects, both damage and heal, to sometimes simply not apply. This bug seems to affect both fire launchers and repeaters and makes it incredible hard for the attacker side to get pressure unless they massively outlevel the enemy team.
Forum post: https://forums.newworld.com/t/massive-gamebreaking-war-bugs-couldnt-placeuse-siege-weapons-during-war-aoe-effects-didnt-hit-enemies-or-allies-weapons-couldnt-be-swapped-loading-bug/309326

#NewWorld #War #Bug

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19 thoughts on “DON'T Declare Wars Until This Is Fixed! – New World War Bug”

  1. This is not war specific, this can be found on mobs in pve as well. There are 2 versions of this bug. 1. You or your enemy can not be hit by any melee attacks, attacks w/ range or dots will still do damage, or 2. you or your enemy can not be hit by ranged attacks, but melee attacks will still hit. I reported this in the open beta and this was the 1 reason i had on my list to delay launch. I think it has to do with a loading/server sync but i'm no dev just a thought.

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  2. There is a way bigger bugs with war. We were defending Everfall and only 18 players were ported to the fort. All the other player were in a loading screen that was porting them in Everfall instead of the fort.

    The opposite team had 30’ish players (cause of that same bug).

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