Awakening of the Rebellion – Outmaneuver the imperial fleet (Ep 24)



Awakening of the Rebellion Season 4 with the new version 2.1!
The Empire has lost its new planet killing battle station, the galaxy is in chaos. The criminal families and factions are uniting. The Rebellion has begun.

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25 thoughts on “Awakening of the Rebellion – Outmaneuver the imperial fleet (Ep 24)”

  1. 42:20 Best way I can sum up my thoughts on how the U-Wing is used as a transport vs the LAAT?
    U-Wing is basically the rebellion's UH-60 while the LAAT is the Chinook of the galaxy.
    U-Wing can hold a squad and has more options for support and combat, LAAT can hold a small platoon or do heavy lifting but is more limited in options for a fight.

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  2. Shack, put the newest Ventaor with the Liberation with a wing lf carriers. That would be a very strong core for a fleet to be built around it. Perhaps two of the Bakuran destroyers and a bunch of hammerheads

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  3. [Mission Debrief: Operation Yardbreak]

    [Imperial Fleet Research Facility. Aridus]

    [Captain Kyran 'Nightswan' Tadden recording.]

    –

    "Despite the effort that went in to this operation, the objective wasn't to take Aridus' orbit. Shack knew we weren't ready for a knockdown brawl with the Empire at the moment but we couldn't sit on the intel we had gotten from the last round of interrogations from Zann, casually dropping that the Black Sun has noticed increased movements of resources about the Mid-Rim and not for what we thought it was."

    "We needed more information on that, so while Echo and Home Fleets set about doing whatever they were doing to keep the Empire distracted, Captain Solo dropped me off at the Wheel to see if Black Sun knew anything else in regard of these Imperial Supply Routes and convoys relating to this new, clandestine project the Empire seems to have been working on while we were busy in Hutt Space. While on their own they seemed to be dead ends I noticed that one constant with the Black Sun manifests I uncovered pointed in one general direction: Aridus."

    "I don't need to go over the details, the planet itself is rich in mineral wealth but is covered in an arid desert, pitted with Volcanic activity not unlike Sullust. But all the information I aquired pointed me at that molten dustball of a planet. Shack authorized what would become known as 'Yardbreak' to lay the groundwork for a raid on any potential targets of opportunity that were in orbit. I was to go in, accertain targets of opportunity then make the call there and then: either to call in the Liberation's carrier group and hit as many targets as we could or call for extraction and hope we can hit the planet before it becomes too big of a problem."

    "I went in with the credentials of an Imperial Computer Technician with standing orders to make sure the data stores and memory banks on the orbital facilities were working properly and maintained direct uplink to the ground facility, wherever that may have been. It didn't take me long to pick out my target and the reason why so many freight haulers and cargo ships were coming through the area; there was a damn Warship Research Facility in orbit, trust me I recognised the distinctive look of that kind of research and development facility. Tucked in behind an asteroid field that shielded it ideally from capital ship bombardment. That was the primary target and that was the station I had to get on first. Was able to do that easily."

    "It was the usual rigmarol after that, bluffing my way past security so I could gain access to a data port. I figured while I was there I may as well grab everything I could in regards to what the Empire's been funneling resources in to, all pertinent information is attached to the modified Data Burst attached to this report: suffice to say the Empire has been busy on expanding their fleet; multiple new fighter designs and initiatives in the hopes to close the gap with our X-Wings, including the old TIE Defender program that Ghost Cell was able to disrupt all those years ago. But as the facility was focused on developing new Warship designs the details of the initiatives are sketchy at best. Their warship development, however, seems to be a fleet wide modernization effort for existing ships: design specifications of up to date Victory-class Star Destroyers as well as something that was labled as 'Project: Warrior', the relevent files will show it as the framework and operational details of the project slated to be the next logical step in the 'Mandator' series: the 'Bellator Star Dreadnought', one of which is apparently already in production."

    "I grabbed a copy of everything I could and got ready to call for extraction. The reasoning being that Death Squadron, Darth Vader's personal fleet, was in the system undergoing resupply and I wasn't going to risk the Liberation on the raid if they were going to stick around. Things changed when I passed an observation deck and saw that Vader's fleet was positioning to jump out of the system. That moment I rushed to the nearest secure comms terminal and dialled in the 'maintainance' frequency Shack and his fleet were listening out for and giving the all clear for the raid with the call-word 'Go'. And what little time I had left was outlining the best way for the Raid to hit the station: every Fighter armed with ordinance to navigate the asteroid field the station was using as natural cover but to expect the field to be littered with Sensor Pods on approach. I also told them not to worry about me as I'd make my way out of system by my own means. That bring the last freighter out just as the Liberation entered the system. Stayed in the hold for as long as I dared when they made an emergency jump to hyperspace. One day on Atzerri later and I was able to slip out on a Twin Suns transport. Got back to the Liberation a day and a half later."

    "You've no doubt gotten the mission report from Shack on how the raid went. I understand it went almost without a hitch save for an Imperial Star Destroyer almost bearing down on him. Hopfully the loss of a key R&D facility will slow the imperial fleet modernisation efforts down… even so, may have come a tad to late as one of these Bellators is already under construction. But without the details and such, for now it's only JUST the one. We can only hope it's more a mind inconvenience rather than a stumbling block for the fleet."

    "Nightswan, signing off."

    Reply
  4. Someone else may have said it already but I believe U wings used to be able to pick up like 2 ground units as a transport but it also had the ion gunner. And if it didn’t exist that’s my proposal for their function

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  5. Corsair Cross Journal
    Dathomir
    Rancor Company

    For the first time in weeks, we've seen some action. The men crowded around and watched as Star Destroyers tore our defense fleet apart.

    I'd just ordered the evacuation of all essential personnel and equipment when our Main Fleet jumped in and decimated the Imperials. It was a sight to behold.

    Now, we've received word that General Kota and his Army are preparing an assault on Scipio.

    Finally, High Command gives a shit about us. Rancor Company had been itching to get back into the fight. Our orders are to join up with Kota's forces and assist in the attack.

    Ventri and Howzach ate getting the men ready now.

    It's about damn time. My weapon's been cold for too long.

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  6. I think the liberation should have its own fleet with that providence and venator as support for a clone wars era oriented fleet

    list of targets
    Kuat: knowing the empire, that's where all of their tech is
    The Maw: another lore wise area the empire would hide its tech, plus it's just there, just train an army of quasars and place the clone wars fleet with it.
    Deltoonie: if you are willing to fight Corpsec now, after crippling the Empire's fighting capability, Deltoonie would be an easy target.
    Mandalore: most the black sun's fleet is over the Wheel, so you either get a very economically rich area, or you improve your chances of taking the wheel

    fleet the fight the bellator if it comes
    MC80s and Dauntless cruisers for later in the fight
    but an army of sacraficial quasars to deploy B-Wings to shred the shields of the battleship, and then a flanking dauntless or MC80 to prevent it from running and to cripple the ship

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  7. I know this comments a bit late but I say do a story based game like Total War Warhammer 3 again with Pally cause it maybe just me but got it was fun watching you two in that game.

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  8. I disagree Shak with your empire fighter complaint for 2 reasons.
    1. Certain factions within the empire had already determined that their weakness to enemy fighters was hurting their overall viability *cough {THRAWN}. After the death star I they lost the primary proponent of the Big Ships First doctrine, Moff Tarkin. Anyone with a decent military acumen would have seen their fighter disparity as a huge problem and adapted.
    2. Empire at war recreates the rebellion era as a long and protracted arms race where ALL SIDES are gearing up, instead of the 3 or 4 battle insurrection from the movies. The game also has the Empire VASTLY underpowered for gameplay purposes. For the sake of a fairly balanced game The empire gets like 3 star destroyers to start with, where as in the movies they had THOUSANDS of them. So if you wanted to truly keep the empire with weak fighters you would have to remake the game where EVERY system the empire starts with has at least 1-3 star destroyers in orbit. You would also have to rework pop cap to basically make tie fighters worth zero population to approach the absolute fighter spam that they were actually able to do.

    So in this version of Star Wars, the game, I think it is entirely appropriate for the empire to be able to research and field a capable fighter fleet based on the progression portrayed in this game.

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  9. I'm an awful hit-and-run strategist. I manage to get past the defenses and hit my target, then get delusions of grandeur because of that and just wanna take the whole battle. I probably wouldn't have retreated from Aridus 😂

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  10. The situation seems more complicated against the Empire while you were dealing with the Hutts. Maybe is time to concentrate resources on fighter support to do raids and slow them down long enough for you to make a proper fleet to take the fight back to them

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