Anno 1800 on HIGHEST Settings with no exceptions and no diplomacy. Playing Vanilla, no DLCs and no Mods. Pure Survival City Builder from Scratch!
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More Anno 1800 Playthroughs
1. Anno 1800 Extreme 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTUF6vgd4cOGXZrv69ZsHoE_
2. Anno 1800 Megacity 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTVeTxZsVNYh5YHL2CtWIz9A
Anno 1800 is a city building real-time strategy video game, developed by Blue Byte and published by Ubisoft, and is set to be launched within April 2019.
It is the seventh game in the Anno series, and returns to the use of a historical setting following the last two titles, Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.
Following the previous installment, the game returns to the seriesβ traditional city-building and ocean combat mechanics, but introduces new aspects of gameplay, such as tourism, βblue-printingβ, and the effects of industrialisation influences on island inhabitants.
And if youβre interested in more Anno β Iβve played all the other games in the series!
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First
long live Nivarias, such a nice player and such a nice game…Vivat
3rd?
A peaceful End to Fasting in Ramadan with navarias Anno episode
Watching your vids while coding. very enjoyable :3 helps me to stay calm π
going to need space to build those heavy weapons for the steamships.
You can use your propoganda sometimes..
Love your videosππππ
I miss sleepy hollow
Your bread is paused
Since the last three episodes, I've noticed that you're not mending anything, but rather making things worse with each step.
Definitely, you must learn many things, one of which is how to verify the supply of various products throughout the island.
Always try to fix one things at a time but you try to fix all things which lead to more disaster. Have u though how u will maintain supply of cloth in grain island if not then there is decrease of production of grains which lead to bread and beer production in goods which lead to decrease in worker then which lead to decrease in supply chain of higher tier.
Wow that almost made me dizzy π€£ Never have seen you move about from one battle to another like that! I swear it's as hard as the battle mod is! Great job today π€©I thought for a minute you were going to lose when it hit 3K in the red!
Godamn, you dont need enemies with this kind of population, propaganda bodies you harder than any AI can.
Actually you have double up the difficulty as letting the enemies build up, and banning propaganda at the same time.
I think the way out of this financial hardship is through townhall items that provide goods for your people to reduce overall consumption rates and unions to produce more of valuable goods. It is very tricky
why is the Rum Gone! lol ππ
Lots of stress this episode but you handle it well
I don't think you should ban propaganda on such small inslands
awesome episode! you should try to move the harbor of foxglove island to the other side of the island – that way you will be a bit safer from the pirates
ceasefire if the pirate offers it is much more expensive than if you offer to them. It would only cost you about 20.000.
You can press Control in the statistics menu and select two or more islands to see their combined production/consumption-rate. Just a give it a try, makes calculation easier π
Great video series by the way
building a new warehouse adds 2 loading ramps, upgrading it adds only one, so while you got space, yes building a new is better
Seeing you sell the 25% increased income from houses Town Hall item for a low price of 21k made me unhappy instead of using it for the engi residences π Could had been a big income increase.