NEW ISLAND – Anno 1800 EXTREME || Hardmode MAX DIFFICULTY Vanilla Part 14



Anno 1800 on HIGHEST Settings with no exceptions and no diplomacy. Playing Vanilla, no DLCs and no Mods. Pure Survival City Builder from Scratch!

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More Anno 1800 Playthroughs

1. Anno 1800 Extreme 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTUF6vgd4cOGXZrv69ZsHoE_

2. Anno 1800 Megacity 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTVeTxZsVNYh5YHL2CtWIz9A

Anno 1800 is a city building real-time strategy video game, developed by Blue Byte and published by Ubisoft, and is set to be launched within April 2019.

It is the seventh game in the Anno series, and returns to the use of a historical setting following the last two titles, Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.

Following the previous installment, the game returns to the series’ traditional city-building and ocean combat mechanics, but introduces new aspects of gameplay, such as tourism, β€œblue-printing”, and the effects of industrialisation influences on island inhabitants.

And if you’re interested in more Anno – I’ve played all the other games in the series!

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22 thoughts on “NEW ISLAND – Anno 1800 EXTREME || Hardmode MAX DIFFICULTY Vanilla Part 14”

  1. Since the last three episodes, I've noticed that you're not mending anything, but rather making things worse with each step.

    Definitely, you must learn many things, one of which is how to verify the supply of various products throughout the island.

    Always try to fix one things at a time but you try to fix all things which lead to more disaster. Have u though how u will maintain supply of cloth in grain island if not then there is decrease of production of grains which lead to bread and beer production in goods which lead to decrease in worker then which lead to decrease in supply chain of higher tier.

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  2. Wow that almost made me dizzy 🀣 Never have seen you move about from one battle to another like that! I swear it's as hard as the battle mod is! Great job today 🀩I thought for a minute you were going to lose when it hit 3K in the red!

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  3. I think the way out of this financial hardship is through townhall items that provide goods for your people to reduce overall consumption rates and unions to produce more of valuable goods. It is very tricky

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  4. awesome episode! you should try to move the harbor of foxglove island to the other side of the island – that way you will be a bit safer from the pirates

    Reply
  5. You can press Control in the statistics menu and select two or more islands to see their combined production/consumption-rate. Just a give it a try, makes calculation easier πŸ˜‰
    Great video series by the way

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  6. Seeing you sell the 25% increased income from houses Town Hall item for a low price of 21k made me unhappy instead of using it for the engi residences πŸ™ Could had been a big income increase.

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