Total War: Warhammer 3 Immortal Empires – The Legion of Azgorh, Drazhoath the Ashen #4



Drazhoath learns all about the power of friendship, and MAGAMA CANNONS! But mostly Magma Cannons in part 4 of my Drazhoath the Ashen Campaign for Total War: Warhammer 3 Immortal Empires Campaign with the Forge of the Chaos Dwarfs DLC.

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24 thoughts on “Total War: Warhammer 3 Immortal Empires – The Legion of Azgorh, Drazhoath the Ashen #4”

  1. Try to find Beastmen Friends.
    Bull Centaurs and Minotaurs in one army charging at an enemy, with Magma Cannons, Blunderbusses and Fireglaives providing fire support.

    Reply
  2. I don't think it is as bad as you think it is :P.

    I'd say you probably want a base income of at least 1500 raw materials that is not converted (for upgrading towns reasonably quick).
    And the rest is pumped into armaments – which let's be honest you get a 150 from the base tier and 450 from the top tier.

    Then you want to have control in every province so you can get 5+ 2 from other provinces (on top of the +1 from tech and +3 from tower) which will land you in-between 13 and 19 control (should be enough to offset slave public order?)

    So, in the long run I think you may want to have extraction and production equally split between provinces. It sort of depends on how much extra +order you can get from tech/set items/skills factionwide

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  3. the number on the unit card with 8 or 12 in the video, means it costs 8 or 12 armament in upkeep pr turn, the reason why it says total upkeep is that its possible to have more than one bonus on a unit. the reason why it only says total 8, is becuase the only upgrade you have on the unit costs 8 armaments.

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  4. Excuse me sir, but do you use any mod, because your game looks amazing, and if so, how do you avoid game crashes (like end turn crashes). Thank you very much. Love your vids❤

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