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Bitten by a zombie and facing certain death, there is NO CURE for the INFECTION! The world has been stripped bare of anything of value. No medicine, no supplies, and most of all no safety.
INFECTED WITH NO CURE POSSIBLE, the only hope I have is one more day…
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With nearly 10 million copies sold, 7 Days to Die has defined the survival genre, with unrivalled crafting and world-building content. Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Days to Die is an open-world game that is a unique combination of first person shooter, survival horror, tower defense, and role-playing games. It presents combat, crafting, looting, mining, exploration, and character growth, in a way that has seen a rapturous response from fans worldwide. Play the definitive zombie survival sandbox RPG that came first. Navezgane awaits!
GAME FEATURES
Explore – Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
Craft – Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes. Learn more powerful recipes by finding schematics.
Build – Take over a ruin, or build from the ground-up. Design the ultimate fort to include traps, electric power, auto turrets, automated doors, gadgets and defensive positions to survive the undead. The world is fully destructible and moldable.
Cooperate or Compete – Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
Create – Unleash your creativity and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 800 in-game items, nearly 2,000 unique building blocks and a painting system that offers over a quadrillion possibilities.
Improve – Increase your skills in 5 major disciplines with a multitude of perks under each attribute. Gain additional skills by reading over 100 books. 7 Days to Die is the only true survival RPG.
Combat – Encounter over 50 unique zombie archetypes including special infected with unique behaviours and attacks.
Survive – Experience real hardcore survival mechanics with nearly 50 buff boosts/ailments including hunger, thirst, infections, broken bones, food poisoning, hypothermia, heat exhaustion, dysentery and more.
**************************
Title music: Dance Distinction – Sebastien Greenberg
source
BURN BABY BURN zombie inferno
Finally finds the secret stash only commented on it every episode 😂😂😂😂😂😂
Pot shots aside is there no way you can make it so zombies spawn until 4 am? It's just pitiful when you actually kill off everything.
I think putting a lit campfire at the bottom of the "crucible" would set the zombies on fire and solve your problem. I'm not sure if that would really work, but it sounds like it should in theory.
You might to take the middle part of the floor out and replace it with fence blocks, so the wood has a way to catch on fire and the flames can come up the lick the feet of the zombies.
Another mistake was throwing away the old sham sandwiches……you need them to make antibiotics
Put the antibiotics craft pin on ur screen so u know to always be looking to buy them
builds a zombie cooker and does not put any wood inside to act as tinder – put a wood block inside the crucible
an infection that doesn't go away….hmmmmm…..sounds like the "herpes" series….lol
What an interesting idea! Later on it would be cool to run an electric fence though the crucible to hinder them beating their way out.
I don't think the cobblestone will burn so the wood wouldn't set it on fire. If you left the outside and bottom cobble, and then filled it with wood – 2 or 3 blocks deep (or more), I think then it would burn for awhile and set them all on fire. Something like tar would be even better. Will coal burn?
Can you JaWoodle park this crucible thing. I'd be surprised of the block below a layer of cobble can burn zeds. To me you'd want a layer of wood above the cobble to set on fire.
Poor Jawoodle was so concerned on getting the zombies to fall into the trap that he forgot to give himself a clear way to throw the needed items onto their heads.
Josh you could put a wooden plate in the bottom of the crucible to help start the fire
Why do I find myself in this episode waiting for Josh to fall into the crucible?
Let them zoms burn muppet lmao
Your video is the best excercise program I've ever found. Tightening my gut, waiting for your inevitable demise has given me abs of steel. Thank you.
If you put some wood plates at the bottom of the pit you can contain the fire there.
We were on the verge of greatness! So close!
Maybe throw an unlit molly down and then a pipe bomb to light it?
Why not a line of fire on walk way to the door so they get on fire and fet wood on fire inside the pit not under neath and have a couple of layers of wood blocks and don't foorget the aprtment base series base in wasteland with air duct vent throwables. And problem with explosives you blow up you're own work.
I definitely think a base made out of cement or steel, then lined with wood on the inside. Have Sammy bonk them down into it and chuck a molotov in and let it burn the whole night. Would need the spreadable fire mod. But that would be rather interesting to see
You should make a every night horde on Jen's Compound. Objective: Protect Jen
I would’ve figured out some kind of backsplash protection, for all of my boxes of gubbins. This is the first horde night, so you probably won’t have any barfing cops or birds, but you never know.
It’s an absolutely brilliant concept; you just need to reinforce it all with steel. Once you do that you’re laughing.
Nice one Gary
Building the garage door trip wire trap door might work here to drop them down
What you built was an exposed pit. You didn't actually put wood inside to burn anything. Fire mechanics won't go through non burnable bricks. So chucking pipe bombs and mollies did jack nothing in terms of spreading fire inside the pit and starting a fire outside did jack nothing to the zombies inside. Your theory is not sound, in fact you should go back to jawoodle park and do some testing with flammable objects.
Rocking JaWoodle 7D2D daily!!!
It's been a long time since you did a grenade chute, but wouldn't something like that help here?
Can you place the wood logs that are in the crafting menu? I know they have a longer burn time. Maybe they'd help in later horde-night cookouts
First you should have used the side windows for zombie entrance pathing. The 4 part wedges should be gently sloped enough to get them pathing properly. Second, you should have used layers of wood plates and barbed wire to get your "eternal" fire, with maybe some campfires in the very bottom. Concrete sides & bottom are strong enough to withstand tons of classic Woodle abuse & mishaps. Third, a funnel shape at the top would give you the angle you need to lob molotovs. Worst case scenario, you build a forcefield balcony for a better vantage point.
Do you think hay bales at the bottom of the crucible would burn better than wood? could collet them while questing and surround the crucible with them
And here I thought it meant you actually put the burning floor at the bottom of the crucible so it worked AS a crucible. lol
Could you make the crucible wider? My wifey wondered if that would work?
Do campfires still burn zombies? Could you not place several of them in the vat?
@20 You can use my mostache.
gizzzo the fiizzo. Arrgh fark that. I once had a personality to. That rap shit sux dogshit cept when twas fun shit. Just saying not sayan gotta eat to much for that shit. O shitzup about slow ass gear.
Josh, I like the idea. But what you need to do is put something flamable inside the crucible. Make it deep enough so the bottom is the wood you put in under it, make that wood cobble, then put 2 or 3 layers of wood inside. The wood will catch, the cobble won't burn, and they'll cook for a while in your fire with only 1 pipe bomb. Of course you won't be able to use more bombs without damaging the burning wood floor.
these hidden stashes arent so hidden if they are always empty lol
This base would work really well with pressure plates to operate the door just step sideways
Change the middle piece of the crucible to reinforced wood, the layer below that you go all the way to at least cobblestone, those 3×3 wood blocks you did trying to make it a bonfire.
Another way would be changing the middle block to railing so when you toss the molotov it'll get through the railing and will burn the wooden blocks below.
Or the 3rd option would be placing a plate reinforced wooden block in the middle part of the crucible so that would catch on fire.
And all these are safer than relying on your balance and tossing skills to properly hit the block below.
Totally enjoying this series, was thinking maybe place a layer or two of wood in the bottom of the Crucible, for them to catch on fire and burn.
Also watched a little of a mod that might be fun after this series called "7D2D WILD WEST mod", just thought it might be an interesting play.
You still need the updated version of FireMod.
You probably broke the wall with the pipe bombs. Should've used grenades.
Great concept base. It might work better with bars/railings on the bottom and a layer of wood in the base of the crucible along with wood below. I'm not familiar with how the fire mod works but you can shoot through and interact through railings so maybe fire can pass through too?
So, I have not finished the episode yet but I'm wondering if upgrading the bottom of "The Crucible" to cobblestone was a good idea because now the zombies can't stand directly on the wooden blocks that are on fire… I wonder if it's going to be an issue.
Edit: yep… That's what I thought was going to happen.
I think iin order for the zombie crucible to work you need a layer of wood inside it.
Keto friendly lmao