FINAL BOSS RAGE… | Infer Plays: Arcane Odyssey – Part 3



πŸ’™SocialsπŸ’™
Twitch ⟢ https://www.twitch.tv/infernasu
Twitter ⟢ https://twitter.com/Infernasu
Second channel ⟢ https://www.youtube.com/c/InfernasuLive?sub_confirmation=1
Discord ⟢ https://discord.com/invite/infernasu

Game ⟢ https://www.roblox.com/games/3272915504/Arcane-Odyssey-Early-Access
❀️ MAKE SURE TO SUBSCRIBE: https://www.youtube.com/user/mariokart7trolling?sub_confirmation=1
πŸ”” Click the BELL and turn on ALL NOTIFICATIONS!
⭐Support me by using Star code β€œInfernasu” on roblox when buying robux or builder’s club! (If you use my starcode I will receive a commission from Roblox)
https://www.roblox.com/premium/membership
Outro – Khantrast – Desperado

#Infernasu #Roblox #arcaneodyssey

source

33 thoughts on “FINAL BOSS RAGE… | Infer Plays: Arcane Odyssey – Part 3”

  1. He really is not very bright. Man had seen that m1 ing in the air actually punishes him and he keeps doing it, he knows that he can use multiple weapons but he only spams m1s with a single weapon. Im pretty sure he would use m1s in blox fruits too. It wouldnt bother me normally but he keeps complaining about the games combat when he is obviously so bad at it.

    Reply
  2. Calvus is just straight up not worth doing the first time without a team of other people, once you reach current max level and do some other story stuff you can come back and bully him solo.

    Reply
  3. The combat is clean. You just need to learn how it works. For example the hitboxes changes because of the build you or your enemys are using. You can see it on the shockwaves that Enemy sent when click melee. Etc. etc.

    Reply
  4. Big tip for people who have trouble fighting this boss have a party with two people (counting yourself) and take turns fighting him and one of you die the other goes in and hit him and repeat that’s how me and my brother fought him and we won easily it works on every boss so yeah hopefully this tip save you

    Reply
  5. In order to make combat better. Step one, don’t make the casting instant but give each spell a certain windup. Step 2 change the parrying system, step 3, remove ridiculous aoe moves

    Reply

Leave a Comment